//Maya ASCII 2009 scene
//Name: scene.ma
//Last modified: Fri, Apr 10, 2009 12:05:53 AM
//Codeset: 1252
requires maya "2009";
requires "stereoCamera" "10.0";
currentUnit -l centimeter -a degree -t film;
fileInfo "application" "maya";
fileInfo "product" "Maya Unlimited 2009";
fileInfo "version" "2009";
fileInfo "cutIdentifier" "200809110030-734661";
fileInfo "osv" "Microsoft Windows XP Service Pack 2 (Build 2600)\n";
createNode transform -s -n "persp";
	setAttr ".v" no;
	setAttr ".t" -type "double3" 2.8487107412943189 73.126896403610829 -450.24580114214501 ;
	setAttr ".r" -type "double3" 171.86164727034563 7.4000000000001549 179.99999999999997 ;
createNode camera -s -n "perspShape" -p "persp";
	setAttr -k off ".v" no;
	setAttr ".fl" 34.999999999999986;
	setAttr ".fcp" 100000;
	setAttr ".coi" 443.98598398536137;
	setAttr ".imn" -type "string" "persp";
	setAttr ".den" -type "string" "persp_depth";
	setAttr ".man" -type "string" "persp_mask";
	setAttr ".tp" -type "double3" -81.615327969140466 -0.85497689619055572 -22.7 ;
	setAttr ".hc" -type "string" "viewSet -p %camera";
createNode transform -s -n "top";
	setAttr ".v" no;
	setAttr ".t" -type "double3" -74.947970346343709 258.72576927620042 -101.65998104748246 ;
	setAttr ".r" -type "double3" -89.999999999999986 0 0 ;
createNode camera -s -n "topShape" -p "top";
	setAttr -k off ".v" no;
	setAttr ".rnd" no;
	setAttr ".coi" 100.1;
	setAttr ".ow" 268.67824999623696;
	setAttr ".imn" -type "string" "top";
	setAttr ".den" -type "string" "top_depth";
	setAttr ".man" -type "string" "top_mask";
	setAttr ".hc" -type "string" "viewSet -t %camera";
	setAttr ".o" yes;
createNode transform -s -n "front";
	setAttr ".v" no;
	setAttr ".t" -type "double3" -183.11614533087726 76.60522610746473 139.99414860632407 ;
createNode camera -s -n "frontShape" -p "front";
	setAttr -k off ".v" no;
	setAttr ".rnd" no;
	setAttr ".coi" 100.1;
	setAttr ".ow" 167.16439950840913;
	setAttr ".imn" -type "string" "front";
	setAttr ".den" -type "string" "front_depth";
	setAttr ".man" -type "string" "front_mask";
	setAttr ".hc" -type "string" "viewSet -f %camera";
	setAttr ".o" yes;
createNode transform -s -n "side";
	setAttr ".v" no;
	setAttr ".t" -type "double3" 225.29133582468364 22.218826267402225 -220.73263734864992 ;
	setAttr ".r" -type "double3" 0 89.999999999999986 0 ;
createNode camera -s -n "sideShape" -p "side";
	setAttr -k off ".v" no;
	setAttr ".rnd" no;
	setAttr ".coi" 100.1;
	setAttr ".ow" 89.914396145914594;
	setAttr ".imn" -type "string" "side";
	setAttr ".den" -type "string" "side_depth";
	setAttr ".man" -type "string" "side_mask";
	setAttr ".hc" -type "string" "viewSet -s %camera";
	setAttr ".o" yes;
createNode transform -n "Geometry";
	setAttr ".s" -type "double3" 1 -1 1 ;
createNode transform -n "sky1" -p "Geometry";
	setAttr ".t" -type "double3" 194 -73.3 246.20000000000002 ;
	setAttr ".rp" -type "double3" -402.6 -120.17000000000002 0 ;
	setAttr ".sp" -type "double3" -402.6 -120.17000000000002 0 ;
createNode mesh -n "sky1Shape" -p "sky1";
	setAttr -k off ".v";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".pv" -type "double2" -1 0.5 ;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 4 ".uvst[0].uvsp[0:3]" -type "float2" -1 0.99800801 0.99800795 
		0.99800801 -1 0.0019919872 0.99800789 0.0019919574;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 4 ".vt[0:3]"  -402.60001 -120.17 0 402.60001 -120.17 0 
		-402.60001 120.17 0 402.60001 120.17 0;
	setAttr -s 4 ".ed[0:3]"  0 1 0 0 2 0 
		1 3 0 2 3 0;
	setAttr ".fc[0]" -type "polyFaces" 
		f 4 1 3 -3 -1 
		mu 0 4 0 2 3 1 ;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".tgsp" 2;
createNode transform -n "back_wall" -p "Geometry";
	setAttr ".t" -type "double3" -41.100000000000016 -16.799999999999997 0 ;
	setAttr ".rp" -type "double3" 90 54.450000762939453 0 ;
	setAttr ".sp" -type "double3" 90 54.450000762939453 0 ;
createNode mesh -n "back_wallShape" -p "back_wall";
	addAttr -ci true -sn "mso" -ln "miShadingSamplesOverride" -min 0 -max 1 -at "bool";
	addAttr -ci true -sn "msh" -ln "miShadingSamples" -min 0 -smx 8 -at "float";
	addAttr -ci true -sn "mdo" -ln "miMaxDisplaceOverride" -min 0 -max 1 -at "bool";
	addAttr -ci true -sn "mmd" -ln "miMaxDisplace" -min 0 -smx 1 -at "float";
	setAttr -k off ".v";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 4 ".uvst[0].uvsp[0:3]" -type "float2" 0.001992017 0.99800801 
		0.99800801 0.99800801 0.0019920468 0.0019919872 0.99800795 0.0019920468;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr ".lev" 3;
	setAttr -s 4 ".vt[0:3]"  -90 -54.450001 0 90 -54.450001 0 -90 54.450001 
		0 90 54.450001 0;
	setAttr -s 4 ".ed[0:3]"  0 1 0 0 2 0 
		1 3 0 2 3 0;
	setAttr ".fc[0]" -type "polyFaces" 
		f 4 1 3 -3 -1 
		mu 0 4 0 2 3 1 ;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".tgsp" 2;
createNode transform -n "ceiling1" -p "Geometry";
	setAttr ".t" -type "double3" -41.100000000000023 11.24999923706055 0 ;
	setAttr ".r" -type "double3" 990.00000000000011 720 0 ;
	setAttr ".rp" -type "double3" -90 -82.5 0 ;
	setAttr ".sp" -type "double3" -90 -82.5 0 ;
createNode mesh -n "ceiling1Shape" -p "ceiling1";
	addAttr -ci true -sn "mso" -ln "miShadingSamplesOverride" -min 0 -max 1 -at "bool";
	addAttr -ci true -sn "msh" -ln "miShadingSamples" -min 0 -smx 8 -at "float";
	addAttr -ci true -sn "mdo" -ln "miMaxDisplaceOverride" -min 0 -max 1 -at "bool";
	addAttr -ci true -sn "mmd" -ln "miMaxDisplace" -min 0 -smx 1 -at "float";
	setAttr -k off ".v";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 4 ".uvst[0].uvsp[0:3]" -type "float2" 0 0 1 0 0 0.91666669 
		1 0.91666669;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 4 ".vt[0:3]"  -90 -82.5 0 90 -82.5 0 -90 82.5 0 90 82.5 
		0;
	setAttr -s 4 ".ed[0:3]"  0 1 0 0 2 0 
		1 3 0 2 3 0;
	setAttr ".fc[0]" -type "polyFaces" 
		f 4 0 2 -4 -2 
		mu 0 4 0 1 3 2 ;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".tgsp" 2;
createNode transform -n "clock" -p "Geometry";
	setAttr ".t" -type "double3" -95 -39 -1.8057397731874865 ;
createNode mesh -n "clockShape" -p "clock";
	setAttr -k off ".v";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".pv" -type "double2" 0.5 0.5 ;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 4 ".uvst[0].uvsp[0:3]" -type "float2" 1 1 0 1 1 0 0 0;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 4 ".vt[0:3]"  -8.3000002 -8.3000002 0 8.3000002 -8.3000002 
		0 -8.3000002 8.3000002 0 8.3000002 8.3000002 0;
	setAttr -s 4 ".ed[0:3]"  0 1 0 0 2 0 
		1 3 0 2 3 0;
	setAttr ".fc[0]" -type "polyFaces" 
		f 4 1 3 -3 -1 
		mu 0 4 0 2 3 1 ;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".tgsp" 2;
createNode transform -n "window" -p "Geometry";
	setAttr ".t" -type "double3" -37.515628727527918 -29.025007714961994 -1.5100644374282752 ;
	setAttr ".rp" -type "double3" -42.005 -32.5525 0 ;
	setAttr ".sp" -type "double3" -42.005 -32.5525 0 ;
createNode mesh -n "windowShape" -p "window";
	setAttr -k off ".v";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".pv" -type "double2" 0.50000004470348358 0.50000002980232239 ;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 4 ".uvst[0].uvsp[0:3]" -type "float2" 0.0019921064 0.99800807 
		0.99800801 0.99800801 0.0019920766 0.0019919872 0.99800801 0.0019919872;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 4 ".vt[0:3]"  -42.005001 -32.552502 0 42.005001 -32.552502 
		0 -42.005001 32.552502 0 42.005001 32.552502 0;
	setAttr -s 4 ".ed[0:3]"  0 1 0 0 2 0 
		1 3 0 2 3 0;
	setAttr ".fc[0]" -type "polyFaces" 
		f 4 1 3 -3 -1 
		mu 0 4 0 2 3 1 ;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".tgsp" 2;
createNode transform -n "floor1" -p "Geometry";
	setAttr ".t" -type "double3" -41.100000000000016 120.15000076293944 4.2632564145606011e-014 ;
	setAttr ".r" -type "double3" 270 0 0 ;
	setAttr ".rp" -type "double3" 90 -82.499999999999986 0 ;
	setAttr ".rpt" -type "double3" 0 0 -4.2632564145606011e-014 ;
	setAttr ".sp" -type "double3" 90 -82.499999999999986 0 ;
createNode mesh -n "floor1Shape" -p "floor1";
	setAttr -k off ".v";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 4 ".uvst[0].uvsp[0:3]" -type "float2" 0.0019920468 0.99800801 
		0.99800789 0.99800801 0.0019919872 0.0019920468 0.99800801 0.0019919872;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 4 ".vt[0:3]"  -90 -82.5 0 90 -82.5 0 -90 82.5 0 90 82.5 
		0;
	setAttr -s 4 ".ed[0:3]"  0 1 0 0 2 0 
		1 3 0 2 3 0;
	setAttr ".fc[0]" -type "polyFaces" 
		f 4 1 3 -3 -1 
		mu 0 4 0 2 3 1 ;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".tgsp" 2;
createNode transform -n "right_wall" -p "Geometry";
	setAttr ".t" -type "double3" -48.60000000000025 -16.799999999999997 -165 ;
	setAttr ".r" -type "double3" 360 990.00000000000011 0 ;
	setAttr ".rp" -type "double3" 82.5 54.450000762939453 0 ;
	setAttr ".rpt" -type "double3" -164.9999999999998 -1.109609886871684e-015 165 ;
	setAttr ".sp" -type "double3" 82.5 54.450000762939453 0 ;
createNode mesh -n "right_wallShape" -p "right_wall";
	setAttr -k off ".v";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 4 ".uvst[0].uvsp[0:3]" -type "float2" 0.99800801 0.99800807 
		0.001992166 0.99800801 0.99800801 0.0019920468 0.0019921064 0.0019920468;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 4 ".vt[0:3]"  -82.5 -54.450001 0 82.5 -54.450001 0 -82.5 
		54.450001 0 82.5 54.450001 0;
	setAttr -s 4 ".ed[0:3]"  0 1 0 0 2 0 
		1 3 0 2 3 0;
	setAttr ".fc[0]" -type "polyFaces" 
		f 4 1 3 -3 -1 
		mu 0 4 0 2 3 1 ;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".tgsp" 2;
createNode transform -n "left_wall" -p "Geometry";
	setAttr ".t" -type "double3" 131.4 -16.8 0 ;
	setAttr ".r" -type "double3" 360 90 0 ;
	setAttr ".rp" -type "double3" -82.5 -54.45 0 ;
	setAttr ".sp" -type "double3" -82.5 -54.45 0 ;
createNode mesh -n "left_wallShape" -p "left_wall";
	setAttr -k off ".v";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 4 ".uvst[0].uvsp[0:3]" -type "float2" 0.99800789 0.99800789 
		0.0019920468 0.99800801 0.99800795 0.0019920468 0.0019919872 0.0019919276;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 4 ".vt[0:3]"  -82.5 -54.450001 0 82.5 -54.450001 0 -82.5 
		54.450001 0 82.5 54.450001 0;
	setAttr -s 4 ".ed[0:3]"  0 1 0 0 2 0 
		1 3 0 2 3 0;
	setAttr ".fc[0]" -type "polyFaces" 
		f 4 1 3 -3 -1 
		mu 0 4 0 2 3 1 ;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".tgsp" 2;
createNode transform -n "bears" -p "Geometry";
	setAttr ".t" -type "double3" 21.690000915527328 -35.817381394066643 -10.3 ;
	setAttr ".rp" -type "double3" 27.209999084472656 32.380001068115234 0 ;
	setAttr ".sp" -type "double3" 27.209999084472656 32.380001068115234 0 ;
createNode mesh -n "bearsShape" -p "bears";
	setAttr -k off ".v";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".pv" -type "double2" 0.4201667308807373 0.5 ;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 4 ".uvst[0].uvsp[0:3]" -type "float2" 0.99800795 0.99800795 
		0.0019919872 0.99800795 0.99800795 0.0019920468 0.0019919872 0.0019920468;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 4 ".vt[0:3]"  -27.209999 -32.380001 0 27.209999 -32.380001 
		0 -27.209999 32.380001 0 27.209999 32.380001 0;
	setAttr -s 4 ".ed[0:3]"  0 1 0 0 2 0 
		1 3 0 2 3 0;
	setAttr ".fc[0]" -type "polyFaces" 
		f 4 1 3 -3 -1 
		mu 0 4 0 2 3 1 ;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".tgsp" 2;
createNode transform -n "table_front" -p "Geometry";
	setAttr ".t" -type "double3" -41.100000000000023 19.300000381469729 -30 ;
	setAttr ".rp" -type "double3" -90 18.350000381469727 -3.5527136788005009e-015 ;
	setAttr ".sp" -type "double3" -90 18.350000381469727 -3.5527136788005009e-015 ;
createNode mesh -n "table_frontShape" -p "table_front";
	setAttr -k off ".v";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".pv" -type "double2" 0.5 0.49999998509883881 ;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 4 ".uvst[0].uvsp[0:3]" -type "float2" 0.0019919872 0.99800801 
		0.99800801 0.99800801 0.001992017 0.0019919872 0.99800789 0.0019919574;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 4 ".vt[0:3]"  -90 -18.35 0 90 -18.35 0 -90 18.35 0 90 
		18.35 0;
	setAttr -s 4 ".ed[0:3]"  0 1 0 0 2 0 
		1 3 0 2 3 0;
	setAttr ".fc[0]" -type "polyFaces" 
		f 4 1 3 -3 -1 
		mu 0 4 0 2 3 1 ;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".tgsp" 2;
createNode transform -n "table_top" -p "Geometry";
	setAttr ".t" -type "double3" -41.100000000000023 15.950000000000003 0 ;
	setAttr ".r" -type "double3" 270 0 0 ;
	setAttr ".rp" -type "double3" -90 -15 0 ;
	setAttr ".sp" -type "double3" -90 -15 0 ;
createNode mesh -n "table_topShape" -p "table_top";
	setAttr -k off ".v";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".pv" -type "double2" 0.5 0.083333335816860199 ;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 4 ".uvst[0].uvsp[0:3]" -type "float2" 0.0019920468 0.0019920468 
		0.0019920468 0.99800801 0.99800801 0.0019919723 0.99800807 0.99800801;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 4 ".vt[0:3]"  -90 -15 0 90 -15 0 -90 15 0 90 15 0;
	setAttr -s 4 ".ed[0:3]"  0 1 0 0 2 0 
		1 3 0 2 3 0;
	setAttr ".fc[0]" -type "polyFaces" 
		f 4 1 3 -3 -1 
		mu 0 4 0 2 3 1 ;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".tgsp" 2;
createNode transform -n "wall_lamp" -p "Geometry";
	setAttr ".t" -type "double3" 33.750000381469711 -34.689566349716742 -85.959167573794176 ;
	setAttr ".rp" -type "double3" 15.149999618530273 -12.350000381469725 0 ;
	setAttr ".sp" -type "double3" 15.149999618530273 -12.350000381469725 0 ;
createNode mesh -n "wall_lampShape" -p "wall_lamp";
	setAttr -k off ".v";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".pv" -type "double2" 0.49999994039535522 0.49999997019767761 ;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 4 ".uvst[0].uvsp[0:3]" -type "float2" 0.99800789 0.99800789 
		0.0019919872 0.99800789 0.99800789 0.0019920468 0.0019919872 0.0019920468;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 4 ".vt[0:3]"  -15.15 -12.35 0 15.15 -12.35 0 -15.15 12.35 
		0 15.15 12.35 0;
	setAttr -s 4 ".ed[0:3]"  0 1 0 0 2 0 
		1 3 0 2 3 0;
	setAttr ".fc[0]" -type "polyFaces" 
		f 4 1 3 -3 -1 
		mu 0 4 0 2 3 1 ;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".tgsp" 2;
createNode transform -n "sewing_machine" -p "Geometry";
	setAttr ".t" -type "double3" -11.257497539168227 10.276430297811338 -20.6 ;
	setAttr ".r" -type "double3" 0 0 180 ;
	setAttr ".rp" -type "double3" -16.155 -9 0 ;
	setAttr ".sp" -type "double3" -16.155 -9 0 ;
createNode mesh -n "sewing_machineShape" -p "sewing_machine";
	setAttr -k off ".v";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".pv" -type "double2" 0.5 1 ;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 4 ".uvst[0].uvsp[0:3]" -type "float2" 0 0 1 0 0 1 1 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 4 ".vt[0:3]"  -16.155001 -9 0 16.155001 -9 0 -16.155001 
		9 0 16.155001 9 0;
	setAttr -s 4 ".ed[0:3]"  0 1 0 0 2 0 
		1 3 0 2 3 0;
	setAttr ".fc[0]" -type "polyFaces" 
		f 4 1 3 -3 -1 
		mu 0 4 0 2 3 1 ;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".tgsp" 2;
createNode transform -n "lamp_table" -p "Geometry";
	setAttr ".t" -type "double3" 87.7 32.5 -4.4 ;
	setAttr ".r" -type "double3" 720 1470 0 ;
	setAttr ".rp" -type "double3" -9.6725 -12.3375 0 ;
	setAttr ".sp" -type "double3" -9.6725 -12.3375 0 ;
createNode mesh -n "lamp_tableShape" -p "lamp_table";
	setAttr -k off ".v";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 4 ".uvst[0].uvsp[0:3]" -type "float2" 0 0 0.78399187 0 
		0 1 0.78399187 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 4 ".vt[0:3]"  -9.6724997 -12.3375 0 9.6724997 -12.3375 
		0 -9.6724997 12.3375 0 9.6724997 12.3375 0;
	setAttr -s 4 ".ed[0:3]"  0 1 0 0 2 0 
		1 3 0 2 3 0;
	setAttr ".fc[0]" -type "polyFaces" 
		f 4 1 3 -3 -1 
		mu 0 4 0 2 3 1 ;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".tgsp" 2;
createNode transform -n "cards" -p "Geometry";
	setAttr ".t" -type "double3" -81.615327969140466 5.8549768961905579 -17.7 ;
	setAttr ".r" -type "double3" 630 0 0 ;
	setAttr ".rp" -type "double3" -5.36 -5 0 ;
	setAttr ".sp" -type "double3" -5.36 -5 0 ;
createNode mesh -n "cardsShape" -p "cards";
	setAttr -k off ".v";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".pv" -type "double2" 0.49999997019767761 0.50000002980232239 ;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 4 ".uvst[0].uvsp[0:3]" -type "float2" 0.99999994 1 0 1 
		0.99999994 1.1920929e-007 0 5.9604645e-008;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 4 ".vt[0:3]"  -5.3600001 -5 0 5.3600001 -5 0 -5.3600001 
		5 0 5.3600001 5 0;
	setAttr -s 4 ".ed[0:3]"  0 1 0 0 2 0 
		1 3 0 2 3 0;
	setAttr ".fc[0]" -type "polyFaces" 
		f 4 1 3 -3 -1 
		mu 0 4 0 2 3 1 ;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".tgsp" 2;
createNode transform -n "phone" -p "Geometry";
	setAttr ".t" -type "double3" -81.015327969140472 -0.99582910119100099 -8.1 ;
	setAttr ".r" -type "double3" 675 702.1732600357202 8.352414339497151e-016 ;
	setAttr ".rp" -type "double3" 8.869999885559082 5.1449999809265172 0 ;
	setAttr ".rpt" -type "double3" -1.5329969603235036 -3.0138712160039258 -10.246106671549782 ;
	setAttr ".sp" -type "double3" 8.869999885559082 5.1449999809265172 0 ;
createNode mesh -n "phoneShape" -p "phone";
	setAttr -k off ".v";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".pv" -type "double2" 0.50000001490116119 0.5 ;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 4 ".uvst[0].uvsp[0:3]" -type "float2" 0.99800801 0.99800801 
		0.0019919872 0.99800801 0.99800795 0.0019919872 0.0019920468 0.0019920468;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 4 ".vt[0:3]"  -8.8699999 -5.145 0 8.8699999 -5.145 0 -8.8699999 
		5.145 0 8.8699999 5.145 0;
	setAttr -s 4 ".ed[0:3]"  0 1 0 0 2 0 
		1 3 0 2 3 0;
	setAttr ".fc[0]" -type "polyFaces" 
		f 4 1 3 -3 -1 
		mu 0 4 0 2 3 1 ;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".tgsp" 2;
createNode transform -n "album_table" -p "Geometry";
	setAttr ".t" -type "double3" -4.3 -3.3840703742735272 -21.994739547106697 ;
	setAttr ".rp" -type "double3" -10.66 -4.3 0 ;
	setAttr ".sp" -type "double3" -10.66 -4.3 0 ;
createNode mesh -n "album_tableShape" -p "album_table";
	setAttr -k off ".v";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".pv" -type "double2" 0.5 0.50000004470348358 ;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 4 ".uvst[0].uvsp[0:3]" -type "float2" 0.99999994 1 0 1 
		1 8.9406967e-008 0 8.9406967e-008;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 4 ".vt[0:3]"  -10.66 -4.3000002 0 10.66 -4.3000002 0 -10.66 
		4.3000002 0 10.66 4.3000002 0;
	setAttr -s 4 ".ed[0:3]"  0 1 0 0 2 0 
		1 3 0 2 3 0;
	setAttr ".fc[0]" -type "polyFaces" 
		f 4 1 3 -3 -1 
		mu 0 4 0 2 3 1 ;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".tgsp" 2;
createNode transform -n "chair" -p "Geometry";
	setAttr ".t" -type "double3" 9.7025722986078868 10.850001525878866 -120.30000000000001 ;
	setAttr ".rp" -type "double3" -20.299999999999923 26.799999237060547 1.5631940186722204e-013 ;
	setAttr ".rpt" -type "double3" -1.5631940186722204e-013 0 -3.1263880373444408e-013 ;
	setAttr ".sp" -type "double3" -20.299999999999923 26.799999237060547 1.5631940186722204e-013 ;
createNode mesh -n "chairShape" -p "chair";
	setAttr -k off ".v";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".pv" -type "double2" 0.50000002980232239 0.4999999925494194 ;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 4 ".uvst[0].uvsp[0:3]" -type "float2" 0.0019919872 0.99800795 
		0.99800795 0.99800795 0.0019919872 0.0019920468 0.99800795 0.0019920468;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 4 ".vt[0:3]"  -20.299999 -26.799999 0 20.299999 -26.799999 
		0 -20.299999 26.799999 0 20.299999 26.799999 0;
	setAttr -s 4 ".ed[0:3]"  0 1 0 0 2 0 
		1 3 0 2 3 0;
	setAttr ".fc[0]" -type "polyFaces" 
		f 4 1 3 -3 -1 
		mu 0 4 0 2 3 1 ;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".tgsp" 2;
createNode transform -n "door" -p "Geometry";
	setAttr ".rp" -type "double3" 28.75 33.650001525878906 -2.8421709430404007e-014 ;
	setAttr ".sp" -type "double3" 28.75 33.650001525878906 -2.8421709430404007e-014 ;
createNode mesh -n "doorShape" -p "door";
	addAttr -ci true -sn "mso" -ln "miShadingSamplesOverride" -min 0 -max 1 -at "bool";
	addAttr -ci true -sn "msh" -ln "miShadingSamples" -min 0 -smx 8 -at "float";
	addAttr -ci true -sn "mdo" -ln "miMaxDisplaceOverride" -min 0 -max 1 -at "bool";
	addAttr -ci true -sn "mmd" -ln "miMaxDisplace" -min 0 -smx 1 -at "float";
	setAttr -k off ".v";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 4 ".uvst[0].uvsp[0:3]" -type "float2" 0.99800795 0.99800801 
		0.0019919872 0.99800801 0.99800795 0.0019920468 0.0019921064 0.0019921064;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 4 ".vt[0:3]"  -28.75 -33.650002 0 28.75 -33.650002 0 -28.75 
		33.650002 0 28.75 33.650002 0;
	setAttr -s 4 ".ed[0:3]"  0 1 0 0 2 0 
		1 3 0 2 3 0;
	setAttr ".fc[0]" -type "polyFaces" 
		f 4 1 3 -3 -1 
		mu 0 4 0 2 3 1 ;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".tgsp" 2;
createNode transform -n "arrow_s" -p "Geometry";
	setAttr ".t" -type "double3" -92.725634706585012 -39 -2.1502057103233216 ;
	setAttr ".r" -type "double3" 7.016709298534876e-015 0 0 ;
	setAttr ".s" -type "double3" 0.78229272367485736 0.78229272367485736 0.78229272367485736 ;
	setAttr ".rp" -type "double3" -2.2743652934149878 -7.1054273576010019e-015 0 ;
	setAttr ".sp" -type "double3" -2.2743652934149878 -7.1054273576010019e-015 0 ;
createNode mesh -n "arrow_sShape" -p "arrow_s";
	setAttr -k off ".v";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".pv" -type "double2" 0.49999989569187164 0.49999995529651642 ;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 4 ".uvst[0].uvsp[0:3]" -type "float2" 0.0019921064 0.99800789 
		0.99800783 0.99800813 0.0019919574 0.0019918084 0.99800766 0.0019917786;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 4 ".pt[0:3]" -type "float3"  1.3049634 0 0 1.3049634 0 
		0 1.3049634 0 0 1.3049634 0 0;
	setAttr -s 4 ".vt[0:3]"  -4.1500001 -0.55000001 0 4.1500001 -0.55000001 
		0 -4.1500001 0.55000001 0 4.1500001 0.55000001 0;
	setAttr -s 4 ".ed[0:3]"  0 1 0 0 2 0 
		1 3 0 2 3 0;
	setAttr ".fc[0]" -type "polyFaces" 
		f 4 1 3 -3 -1 
		mu 0 4 0 2 3 1 ;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".tgsp" 2;
createNode transform -n "arrow_m" -p "Geometry";
	setAttr ".t" -type "double3" -97.274365293414988 -39.000000000000014 -2.1502057103233216 ;
	setAttr ".r" -type "double3" 0 7.016709298534876e-015 180 ;
	setAttr ".s" -type "double3" 0.78229272367485736 0.78229272367485736 0.78229272367485736 ;
	setAttr ".rp" -type "double3" -2.2743652934149878 -7.1054273576010019e-015 0 ;
	setAttr ".rpt" -type "double3" 4.5487305868299757 1.3932325297534754e-014 0 ;
	setAttr ".sp" -type "double3" -2.2743652934149878 -7.1054273576010019e-015 0 ;
createNode mesh -n "arrow_mShape" -p "arrow_m";
	setAttr -k off ".v";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".pv" -type "double2" 0.50000013411045074 0.5000000074505806 ;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 4 ".uvst[0].uvsp[0:3]" -type "float2" 0.001992166 0.99800801 
		0.99800801 0.99800801 0.0019921362 0.0019920021 0.99800813 0.001992017;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 4 ".pt[0:3]" -type "float3"  1.1931093 0 0 1.1931093 0 
		0 1.1931093 0 0 1.1931093 0 0;
	setAttr -s 4 ".vt[0:3]"  -4.1500001 -0.67000002 0 4.1500001 -0.67000002 
		0 -4.1500001 0.67000002 0 4.1500001 0.67000002 0;
	setAttr -s 4 ".ed[0:3]"  0 1 0 0 2 0 
		1 3 0 2 3 0;
	setAttr ".fc[0]" -type "polyFaces" 
		f 4 1 3 -3 -1 
		mu 0 4 0 2 3 1 ;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".tgsp" 2;
createNode transform -n "arrow_h" -p "Geometry";
	setAttr ".t" -type "double3" -95 -36.725634706585019 -2.1502057103233216 ;
	setAttr ".r" -type "double3" 7.016709298534876e-015 0 89.999999999999986 ;
	setAttr ".s" -type "double3" 0.78229272367485736 0.78229272367485736 0.78229272367485736 ;
	setAttr ".rp" -type "double3" -2.2743652934149878 -7.1054273576010019e-015 0 ;
	setAttr ".rpt" -type "double3" 2.2743652934149945 -2.2743652934149807 0 ;
	setAttr ".sp" -type "double3" -2.2743652934149878 -7.1054273576010019e-015 0 ;
createNode mesh -n "arrow_hShape" -p "arrow_h";
	setAttr -k off ".v";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".pv" -type "double2" 0.49999989569187164 0.5 ;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 4 ".uvst[0].uvsp[0:3]" -type "float2" 0.0019918978 0.99800801 
		0.99800789 0.99800801 0.0019919276 0.0019919872 0.99800789 0.001992017;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 4 ".vt[0:3]"  -2.7474999 -0.50999999 0 2.7474999 -0.50999999 
		0 -2.7474999 0.50999999 0 2.7474999 0.50999999 0;
	setAttr -s 4 ".ed[0:3]"  0 1 0 0 2 0 
		1 3 0 2 3 0;
	setAttr ".fc[0]" -type "polyFaces" 
		f 4 1 3 -3 -1 
		mu 0 4 0 2 3 1 ;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".tgsp" 2;
createNode transform -n "doorLeft" -p "Geometry";
	setAttr ".t" -type "double3" -85.472992558318069 -17.891544061362829 -238.15253122877178 ;
	setAttr ".rp" -type "double3" -11.4 -33.65 0 ;
	setAttr ".sp" -type "double3" -11.4 -33.65 0 ;
createNode mesh -n "doorLeftShape" -p "doorLeft";
	setAttr -k off ".v";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 4 ".uvst[0].uvsp[0:3]" -type "float2" 0.99800795 0.0019920319 
		0.001992017 0.0019920319 0.99800795 0.99800795 0.001992017 0.99800795;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 4 ".vt[0:3]"  -11.4 -33.650002 0 11.4 -33.650002 0 -11.4 
		33.650002 0 11.4 33.650002 0;
	setAttr -s 4 ".ed[0:3]"  0 1 0 0 2 0 
		1 3 0 2 3 0;
	setAttr ".fc[0]" -type "polyFaces" 
		f 4 1 3 -3 -1 
		mu 0 4 0 2 3 1 ;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".tgsp" 2;
createNode transform -n "doorRight" -p "Geometry";
	setAttr ".t" -type "double3" -4.7729929397877982 -17.59154711312064 -238.15253122877178 ;
	setAttr ".rp" -type "double3" -11.8 -33.95 0 ;
	setAttr ".sp" -type "double3" -11.8 -33.95 0 ;
createNode mesh -n "doorRightShape" -p "doorRight";
	setAttr -k off ".v";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 4 ".uvst[0].uvsp[0:3]" -type "float2" 0.99800807 0.0019920319 
		0.0019920468 0.0019920319 0.99800807 0.99800795 0.0019920468 0.99800795;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 4 ".vt[0:3]"  -11.8 -33.950001 0 11.8 -33.950001 0 -11.8 
		33.950001 0 11.8 33.950001 0;
	setAttr -s 4 ".ed[0:3]"  0 1 0 0 2 0 
		1 3 0 2 3 0;
	setAttr ".fc[0]" -type "polyFaces" 
		f 4 1 3 -3 -1 
		mu 0 4 0 2 3 1 ;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".tgsp" 2;
createNode lookAt -n "cam_door_group";
	setAttr ".a" -type "double3" 0 0 -1 ;
	setAttr ".db" 108.23414591461415;
	setAttr ".tws" 8.5377364625159387e-007;
createNode transform -n "cam_door" -p "cam_door_group";
	setAttr ".t" -type "double3" -44.924706057906803 14.848852741981373 -286.25744509395469 ;
	setAttr ".s" -type "double3" 8.682940928910476 8.682940928910476 8.682940928910476 ;
createNode camera -n "cam_doorShape" -p "cam_door";
	setAttr -k off ".v";
	setAttr ".rnd" no;
	setAttr ".cap" -type "double2" 1.41732 0.94488 ;
	setAttr ".ff" 0;
	setAttr ".ovr" 1.3;
	setAttr ".fl" 20;
	setAttr ".ncp" 0.01;
	setAttr ".coi" 108.23414591461415;
	setAttr ".ow" 30;
	setAttr ".imn" -type "string" "camera1";
	setAttr ".den" -type "string" "camera1_depth";
	setAttr ".man" -type "string" "camera1_mask";
	setAttr ".dr" yes;
createNode transform -n "cam_door_aim" -p "cam_door_group";
	setAttr ".t" -type "double3" -44.92470605790681 14.84885274198137 -178.02329917934054 ;
	setAttr ".drp" yes;
createNode locator -n "cam_door_aimShape" -p "cam_door_aim";
	setAttr -k off ".v" no;
createNode lookAt -n "cam_inRoom_group";
	setAttr ".a" -type "double3" 0 0 -1 ;
	setAttr ".db" 194.63266722386703;
createNode transform -n "cam_inRoom" -p "cam_inRoom_group";
	setAttr ".t" -type "double3" -34.288765156776947 14.561394879795762 -230.15567952736944 ;
	setAttr ".s" -type "double3" 7.0961597305600153 7.0961597305600153 7.0961597305600153 ;
createNode camera -n "cam_inRoomShape" -p "cam_inRoom";
	setAttr -k off ".v";
	setAttr ".rnd" no;
	setAttr ".cap" -type "double2" 1.41732 0.94488 ;
	setAttr ".ff" 0;
	setAttr ".ovr" 1.3;
	setAttr ".fl" 28.700000000000017;
	setAttr ".ncp" 0.01;
	setAttr ".coi" 194.63266722386703;
	setAttr ".ow" 30;
	setAttr ".imn" -type "string" "camera2";
	setAttr ".den" -type "string" "camera2_depth";
	setAttr ".man" -type "string" "camera2_mask";
	setAttr ".tp" -type "double3" -120 25.102607260831419 -93.358884528882328 ;
	setAttr ".dr" yes;
createNode transform -n "cam_inRoom_aim" -p "cam_inRoom_group";
	setAttr ".t" -type "double3" -34.288765156776947 14.561394879795758 -35.523012303502412 ;
	setAttr ".drp" yes;
createNode locator -n "cam_inRoom_aimShape" -p "cam_inRoom_aim";
	setAttr -k off ".v" no;
createNode lookAt -n "cam_picFrames_group";
	setAttr ".a" -type "double3" 0 0 -1 ;
	setAttr ".db" 76.570238334195437;
	setAttr ".tws" 1.4787793334710982e-006;
createNode transform -n "cam_picFrames" -p "cam_picFrames_group";
	setAttr ".t" -type "double3" -39.105712257169778 13.91768126841265 -87.251504921583347 ;
createNode camera -n "cam_picFramesShape" -p "cam_picFrames";
	setAttr -k off ".v";
	setAttr ".rnd" no;
	setAttr ".cap" -type "double2" 1.41732 0.94488 ;
	setAttr ".ff" 0;
	setAttr ".ovr" 1.3;
	setAttr ".ncp" 0.01;
	setAttr ".coi" 76.570238334195437;
	setAttr ".ow" 30;
	setAttr ".imn" -type "string" "camera3";
	setAttr ".den" -type "string" "camera3_depth";
	setAttr ".man" -type "string" "camera3_mask";
	setAttr ".dr" yes;
createNode transform -n "cam_picFrames_aim" -p "cam_picFrames_group";
	setAttr ".t" -type "double3" 26.575374934371119 21.921450790457016 -48.716639444580728 ;
	setAttr ".drp" yes;
createNode locator -n "cam_picFrames_aimShape" -p "cam_picFrames_aim";
	setAttr -k off ".v" no;
createNode lookAt -n "cam_bearsForSale_group";
	setAttr ".a" -type "double3" 0 0 -1 ;
	setAttr ".db" 120.08716797479796;
createNode transform -n "cam_bearsForSale" -p "cam_bearsForSale_group";
	setAttr ".t" -type "double3" 0.087167974797967299 25.102607260831419 -93.358884528882314 ;
	setAttr ".s" -type "double3" 17.46689782230775 17.46689782230775 17.46689782230775 ;
createNode camera -n "cam_bearsForSaleShape" -p "cam_bearsForSale";
	setAttr -k off ".v";
	setAttr ".rnd" no;
	setAttr ".cap" -type "double2" 1.41732 0.94488 ;
	setAttr ".ff" 0;
	setAttr ".ovr" 1.3;
	setAttr ".ncp" 0.01;
	setAttr ".coi" 120.08716797479796;
	setAttr ".ow" 30;
	setAttr ".imn" -type "string" "camera4";
	setAttr ".den" -type "string" "camera4_depth";
	setAttr ".man" -type "string" "camera4_mask";
	setAttr ".dr" yes;
createNode transform -n "cam_bearsForSale_aim" -p "cam_bearsForSale_group";
	setAttr ".t" -type "double3" -120 25.102607260831419 -93.358884528882328 ;
	setAttr ".drp" yes;
createNode locator -n "cam_bearsForSale_aimShape" -p "cam_bearsForSale_aim";
	setAttr -k off ".v" no;
createNode lookAt -n "cam_table_group";
	setAttr ".a" -type "double3" 0 0 -1 ;
	setAttr ".db" 129.73218399484654;
createNode transform -n "cam_table" -p "cam_table_group";
	setAttr ".t" -type "double3" -37.902928995907843 6.7243472321469646 -149.02877330191353 ;
	setAttr ".s" -type "double3" 7.4395753125527255 7.4395753125527255 7.4395753125527255 ;
createNode camera -n "cam_tableShape" -p "cam_table";
	setAttr -k off ".v";
	setAttr ".rnd" no;
	setAttr ".cap" -type "double2" 1.41732 0.94488 ;
	setAttr ".ff" 0;
	setAttr ".ovr" 1.3;
	setAttr ".ncp" 0.01;
	setAttr ".coi" 129.73218399484654;
	setAttr ".ow" 30;
	setAttr ".imn" -type "string" "camera4";
	setAttr ".den" -type "string" "camera4_depth";
	setAttr ".man" -type "string" "camera4_mask";
	setAttr ".dr" yes;
createNode transform -n "cam_table_aim" -p "cam_table_group";
	setAttr ".t" -type "double3" -37.902928995907843 6.7243472321469646 -19.296589307066995 ;
	setAttr ".drp" yes;
createNode locator -n "cam_table_aimShape" -p "cam_table_aim";
	setAttr -k off ".v" no;
createNode lookAt -n "cam_contact_group";
	setAttr ".a" -type "double3" 0 0 -1 ;
	setAttr ".db" 12.46066897595035;
	setAttr ".tws" 8.5377364625159387e-007;
createNode transform -n "cam_contact" -p "cam_contact_group";
	setAttr ".t" -type "double3" -80.425032999085843 10.59756332464443 -27.559029969026845 ;
createNode camera -n "cam_contactShape" -p "cam_contact";
	setAttr -k off ".v";
	setAttr ".rnd" no;
	setAttr ".cap" -type "double2" 1.4173 0.9449 ;
	setAttr ".ff" 0;
	setAttr ".ovr" 1.3;
	setAttr ".ncp" 0.01;
	setAttr ".coi" 12.46066897595035;
	setAttr ".ow" 30;
	setAttr ".imn" -type "string" "camera4";
	setAttr ".den" -type "string" "camera4_depth";
	setAttr ".man" -type "string" "camera4_mask";
	setAttr ".tp" -type "double3" -81.615327969140466 -0.85497689619055572 -22.7 ;
	setAttr ".dr" yes;
createNode transform -n "cam_contact_aim" -p "cam_contact_group";
	setAttr ".t" -type "double3" -81.444266464228917 -1.1698193681721465 -23.589377713155464 ;
	setAttr ".drp" yes;
createNode locator -n "cam_contact_aimShape" -p "cam_contact_aim";
	setAttr -k off ".v" no;
createNode lookAt -n "cam_onTheRoad_group";
	setAttr ".a" -type "double3" 0 0 -1 ;
	setAttr ".db" 94.151993085622863;
	setAttr ".tws" -1.9090959104164224e-006;
createNode transform -n "cam_onTheRoad" -p "cam_onTheRoad_group";
	setAttr ".t" -type "double3" -22.490036166287172 -10.984217323695452 -73.071577284725109 ;
createNode camera -n "cam_onTheRoadShape" -p "cam_onTheRoad";
	setAttr -k off ".v";
	setAttr ".rnd" no;
	setAttr ".cap" -type "double2" 1.4173 0.9449 ;
	setAttr ".ff" 0;
	setAttr ".ncp" 0.01;
	setAttr ".coi" 94.151993085622863;
	setAttr ".ow" 30;
	setAttr ".imn" -type "string" "camera1";
	setAttr ".den" -type "string" "camera1_depth";
	setAttr ".man" -type "string" "camera1_mask";
createNode transform -n "cam_onTheRoad_aim" -p "cam_onTheRoad_group";
	setAttr ".t" -type "double3" -2.0865952050086367 -30.558836966370936 16.73450082126605 ;
	setAttr ".drp" yes;
createNode locator -n "cam_onTheRoad_aimShape" -p "cam_onTheRoad_aim";
	setAttr -k off ".v" no;
createNode lookAt -n "cam_clock_group";
	setAttr ".a" -type "double3" 0 0 -1 ;
	setAttr ".db" 42.740565561915041;
createNode transform -n "cam_clock" -p "cam_clock_group";
	setAttr ".t" -type "double3" -87.657791898393469 32.756547418625111 -43.445471095674868 ;
createNode camera -n "cam_clockShape" -p "cam_clock";
	setAttr -k off ".v";
	setAttr ".rnd" no;
	setAttr ".cap" -type "double2" 1.4173 0.9449 ;
	setAttr ".ff" 0;
	setAttr ".ncp" 0.01;
	setAttr ".coi" 42.740565561915041;
	setAttr ".ow" 30;
	setAttr ".imn" -type "string" "camera2";
	setAttr ".den" -type "string" "camera2_depth";
	setAttr ".man" -type "string" "camera2_mask";
	setAttr ".tp" -type "double3" -95 39 -1.8057397731874865 ;
createNode transform -n "cam_clock_aim" -p "cam_clock_group";
	setAttr ".t" -type "double3" -95.000000000000213 39.000000000000369 -1.8057397731845839 ;
	setAttr ".drp" yes;
createNode locator -n "cam_clock_aimShape" -p "cam_clock_aim";
	setAttr -k off ".v" no;
createNode lightLinker -n "lightLinker1";
	setAttr -s 30 ".lnk";
	setAttr -s 30 ".slnk";
createNode displayLayerManager -n "layerManager";
createNode displayLayer -n "defaultLayer";
createNode renderLayerManager -n "renderLayerManager";
createNode renderLayer -n "defaultRenderLayer";
	setAttr ".g" yes;
createNode shadingEngine -n "blinn1SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo1";
createNode script -n "uiConfigurationScriptNode";
	setAttr ".b" -type "string" (
		"// Maya Mel UI Configuration File.\n//\n//  This script is machine generated.  Edit at your own risk.\n//\n//\n\nglobal string $gMainPane;\nif (`paneLayout -exists $gMainPane`) {\n\n\tglobal int $gUseScenePanelConfig;\n\tint    $useSceneConfig = $gUseScenePanelConfig;\n\tint    $menusOkayInPanels = `optionVar -q allowMenusInPanels`;\tint    $nVisPanes = `paneLayout -q -nvp $gMainPane`;\n\tint    $nPanes = 0;\n\tstring $editorName;\n\tstring $panelName;\n\tstring $itemFilterName;\n\tstring $panelConfig;\n\n\t//\n\t//  get current state of the UI\n\t//\n\tsceneUIReplacement -update $gMainPane;\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"Stereo\" (localizedPanelLabel(\"Stereo\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"Stereo\" -l (localizedPanelLabel(\"Stereo\")) -mbv $menusOkayInPanels `;\nstring $editorName = ($panelName+\"Editor\");\n            stereoCameraView -e \n                -camera \"persp\" \n                -useInteractiveMode 0\n                -displayLights \"default\" \n"
		+ "                -displayAppearance \"wireframe\" \n                -activeOnly 0\n                -wireframeOnShaded 0\n                -headsUpDisplay 1\n                -selectionHiliteDisplay 1\n                -useDefaultMaterial 0\n                -bufferMode \"double\" \n                -twoSidedLighting 1\n                -backfaceCulling 0\n                -xray 0\n                -jointXray 0\n                -activeComponentsXray 0\n                -displayTextures 0\n                -smoothWireframe 0\n                -lineWidth 1\n                -textureAnisotropic 0\n                -textureHilight 1\n                -textureSampling 2\n                -textureDisplay \"modulate\" \n                -textureMaxSize 2048\n                -fogging 0\n                -fogSource \"fragment\" \n                -fogMode \"linear\" \n                -fogStart 0\n                -fogEnd 100\n                -fogDensity 0.1\n                -fogColor 0.5 0.5 0.5 1 \n                -maxConstantTransparency 1\n                -colorResolution 4 4 \n"
		+ "                -bumpResolution 4 4 \n                -textureCompression 0\n                -transparencyAlgorithm \"frontAndBackCull\" \n                -transpInShadows 0\n                -cullingOverride \"none\" \n                -lowQualityLighting 0\n                -maximumNumHardwareLights 0\n                -occlusionCulling 0\n                -shadingModel 0\n                -useBaseRenderer 0\n                -useReducedRenderer 0\n                -smallObjectCulling 0\n                -smallObjectThreshold -1 \n                -interactiveDisableShadows 0\n                -interactiveBackFaceCull 0\n                -sortTransparent 1\n                -nurbsCurves 1\n                -nurbsSurfaces 1\n                -polymeshes 1\n                -subdivSurfaces 1\n                -planes 1\n                -lights 1\n                -cameras 1\n                -controlVertices 1\n                -hulls 1\n                -grid 1\n                -joints 1\n                -ikHandles 1\n                -deformers 1\n                -dynamics 1\n"
		+ "                -fluids 1\n                -hairSystems 1\n                -follicles 1\n                -nCloths 1\n                -nParticles 1\n                -nRigids 1\n                -dynamicConstraints 1\n                -locators 1\n                -manipulators 1\n                -dimensions 1\n                -handles 1\n                -pivots 1\n                -textures 1\n                -strokes 1\n                -shadows 0\n                -displayMode \"centerEye\" \n                -viewColor 0 0 0 1 \n                $editorName;\nstereoCameraView -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Stereo\")) -mbv $menusOkayInPanels  $panelName;\nstring $editorName = ($panelName+\"Editor\");\n            stereoCameraView -e \n                -camera \"persp\" \n                -useInteractiveMode 0\n                -displayLights \"default\" \n                -displayAppearance \"wireframe\" \n                -activeOnly 0\n                -wireframeOnShaded 0\n"
		+ "                -headsUpDisplay 1\n                -selectionHiliteDisplay 1\n                -useDefaultMaterial 0\n                -bufferMode \"double\" \n                -twoSidedLighting 1\n                -backfaceCulling 0\n                -xray 0\n                -jointXray 0\n                -activeComponentsXray 0\n                -displayTextures 0\n                -smoothWireframe 0\n                -lineWidth 1\n                -textureAnisotropic 0\n                -textureHilight 1\n                -textureSampling 2\n                -textureDisplay \"modulate\" \n                -textureMaxSize 2048\n                -fogging 0\n                -fogSource \"fragment\" \n                -fogMode \"linear\" \n                -fogStart 0\n                -fogEnd 100\n                -fogDensity 0.1\n                -fogColor 0.5 0.5 0.5 1 \n                -maxConstantTransparency 1\n                -colorResolution 4 4 \n                -bumpResolution 4 4 \n                -textureCompression 0\n                -transparencyAlgorithm \"frontAndBackCull\" \n"
		+ "                -transpInShadows 0\n                -cullingOverride \"none\" \n                -lowQualityLighting 0\n                -maximumNumHardwareLights 0\n                -occlusionCulling 0\n                -shadingModel 0\n                -useBaseRenderer 0\n                -useReducedRenderer 0\n                -smallObjectCulling 0\n                -smallObjectThreshold -1 \n                -interactiveDisableShadows 0\n                -interactiveBackFaceCull 0\n                -sortTransparent 1\n                -nurbsCurves 1\n                -nurbsSurfaces 1\n                -polymeshes 1\n                -subdivSurfaces 1\n                -planes 1\n                -lights 1\n                -cameras 1\n                -controlVertices 1\n                -hulls 1\n                -grid 1\n                -joints 1\n                -ikHandles 1\n                -deformers 1\n                -dynamics 1\n                -fluids 1\n                -hairSystems 1\n                -follicles 1\n                -nCloths 1\n                -nParticles 1\n"
		+ "                -nRigids 1\n                -dynamicConstraints 1\n                -locators 1\n                -manipulators 1\n                -dimensions 1\n                -handles 1\n                -pivots 1\n                -textures 1\n                -strokes 1\n                -shadows 0\n                -displayMode \"centerEye\" \n                -viewColor 0 0 0 1 \n                $editorName;\nstereoCameraView -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Top View\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\"Top View\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n            modelEditor -e \n                -camera \"top\" \n                -useInteractiveMode 0\n                -displayLights \"default\" \n                -displayAppearance \"wireframe\" \n                -activeOnly 0\n                -wireframeOnShaded 0\n"
		+ "                -headsUpDisplay 1\n                -selectionHiliteDisplay 1\n                -useDefaultMaterial 0\n                -bufferMode \"double\" \n                -twoSidedLighting 1\n                -backfaceCulling 0\n                -xray 0\n                -jointXray 0\n                -activeComponentsXray 0\n                -displayTextures 0\n                -smoothWireframe 0\n                -lineWidth 1\n                -textureAnisotropic 0\n                -textureHilight 1\n                -textureSampling 2\n                -textureDisplay \"modulate\" \n                -textureMaxSize 2048\n                -fogging 0\n                -fogSource \"fragment\" \n                -fogMode \"linear\" \n                -fogStart 0\n                -fogEnd 100\n                -fogDensity 0.1\n                -fogColor 0.5 0.5 0.5 1 \n                -maxConstantTransparency 1\n                -colorResolution 4 4 \n                -bumpResolution 4 4 \n                -textureCompression 0\n                -transparencyAlgorithm \"frontAndBackCull\" \n"
		+ "                -transpInShadows 0\n                -cullingOverride \"none\" \n                -lowQualityLighting 0\n                -maximumNumHardwareLights 0\n                -occlusionCulling 0\n                -shadingModel 0\n                -useBaseRenderer 0\n                -useReducedRenderer 0\n                -smallObjectCulling 0\n                -smallObjectThreshold -1 \n                -interactiveDisableShadows 0\n                -interactiveBackFaceCull 0\n                -sortTransparent 1\n                -nurbsCurves 1\n                -nurbsSurfaces 1\n                -polymeshes 1\n                -subdivSurfaces 1\n                -planes 1\n                -lights 1\n                -cameras 1\n                -controlVertices 1\n                -hulls 1\n                -grid 1\n                -joints 1\n                -ikHandles 1\n                -deformers 1\n                -dynamics 1\n                -fluids 1\n                -hairSystems 1\n                -follicles 1\n                -nCloths 1\n                -nParticles 1\n"
		+ "                -nRigids 1\n                -dynamicConstraints 1\n                -locators 1\n                -manipulators 1\n                -dimensions 1\n                -handles 1\n                -pivots 1\n                -textures 1\n                -strokes 1\n                -shadows 0\n                $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Top View\")) -mbv $menusOkayInPanels  $panelName;\n\t\t$editorName = $panelName;\n        modelEditor -e \n            -camera \"top\" \n            -useInteractiveMode 0\n            -displayLights \"default\" \n            -displayAppearance \"wireframe\" \n            -activeOnly 0\n            -wireframeOnShaded 0\n            -headsUpDisplay 1\n            -selectionHiliteDisplay 1\n            -useDefaultMaterial 0\n            -bufferMode \"double\" \n            -twoSidedLighting 1\n            -backfaceCulling 0\n            -xray 0\n            -jointXray 0\n            -activeComponentsXray 0\n"
		+ "            -displayTextures 0\n            -smoothWireframe 0\n            -lineWidth 1\n            -textureAnisotropic 0\n            -textureHilight 1\n            -textureSampling 2\n            -textureDisplay \"modulate\" \n            -textureMaxSize 2048\n            -fogging 0\n            -fogSource \"fragment\" \n            -fogMode \"linear\" \n            -fogStart 0\n            -fogEnd 100\n            -fogDensity 0.1\n            -fogColor 0.5 0.5 0.5 1 \n            -maxConstantTransparency 1\n            -colorResolution 4 4 \n            -bumpResolution 4 4 \n            -textureCompression 0\n            -transparencyAlgorithm \"frontAndBackCull\" \n            -transpInShadows 0\n            -cullingOverride \"none\" \n            -lowQualityLighting 0\n            -maximumNumHardwareLights 0\n            -occlusionCulling 0\n            -shadingModel 0\n            -useBaseRenderer 0\n            -useReducedRenderer 0\n            -smallObjectCulling 0\n            -smallObjectThreshold -1 \n            -interactiveDisableShadows 0\n"
		+ "            -interactiveBackFaceCull 0\n            -sortTransparent 1\n            -nurbsCurves 1\n            -nurbsSurfaces 1\n            -polymeshes 1\n            -subdivSurfaces 1\n            -planes 1\n            -lights 1\n            -cameras 1\n            -controlVertices 1\n            -hulls 1\n            -grid 1\n            -joints 1\n            -ikHandles 1\n            -deformers 1\n            -dynamics 1\n            -fluids 1\n            -hairSystems 1\n            -follicles 1\n            -nCloths 1\n            -nParticles 1\n            -nRigids 1\n            -dynamicConstraints 1\n            -locators 1\n            -manipulators 1\n            -dimensions 1\n            -handles 1\n            -pivots 1\n            -textures 1\n            -strokes 1\n            -shadows 0\n            $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Side View\")) `;\n"
		+ "\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\"Side View\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n            modelEditor -e \n                -camera \"side\" \n                -useInteractiveMode 0\n                -displayLights \"default\" \n                -displayAppearance \"wireframe\" \n                -activeOnly 0\n                -wireframeOnShaded 0\n                -headsUpDisplay 1\n                -selectionHiliteDisplay 1\n                -useDefaultMaterial 0\n                -bufferMode \"double\" \n                -twoSidedLighting 1\n                -backfaceCulling 0\n                -xray 0\n                -jointXray 0\n                -activeComponentsXray 0\n                -displayTextures 0\n                -smoothWireframe 0\n                -lineWidth 1\n                -textureAnisotropic 0\n                -textureHilight 1\n                -textureSampling 2\n                -textureDisplay \"modulate\" \n                -textureMaxSize 2048\n"
		+ "                -fogging 0\n                -fogSource \"fragment\" \n                -fogMode \"linear\" \n                -fogStart 0\n                -fogEnd 100\n                -fogDensity 0.1\n                -fogColor 0.5 0.5 0.5 1 \n                -maxConstantTransparency 1\n                -colorResolution 4 4 \n                -bumpResolution 4 4 \n                -textureCompression 0\n                -transparencyAlgorithm \"frontAndBackCull\" \n                -transpInShadows 0\n                -cullingOverride \"none\" \n                -lowQualityLighting 0\n                -maximumNumHardwareLights 0\n                -occlusionCulling 0\n                -shadingModel 0\n                -useBaseRenderer 0\n                -useReducedRenderer 0\n                -smallObjectCulling 0\n                -smallObjectThreshold -1 \n                -interactiveDisableShadows 0\n                -interactiveBackFaceCull 0\n                -sortTransparent 1\n                -nurbsCurves 1\n                -nurbsSurfaces 1\n                -polymeshes 1\n"
		+ "                -subdivSurfaces 1\n                -planes 1\n                -lights 1\n                -cameras 1\n                -controlVertices 1\n                -hulls 1\n                -grid 1\n                -joints 1\n                -ikHandles 1\n                -deformers 1\n                -dynamics 1\n                -fluids 1\n                -hairSystems 1\n                -follicles 1\n                -nCloths 1\n                -nParticles 1\n                -nRigids 1\n                -dynamicConstraints 1\n                -locators 1\n                -manipulators 1\n                -dimensions 1\n                -handles 1\n                -pivots 1\n                -textures 1\n                -strokes 1\n                -shadows 0\n                $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Side View\")) -mbv $menusOkayInPanels  $panelName;\n\t\t$editorName = $panelName;\n        modelEditor -e \n            -camera \"side\" \n"
		+ "            -useInteractiveMode 0\n            -displayLights \"default\" \n            -displayAppearance \"wireframe\" \n            -activeOnly 0\n            -wireframeOnShaded 0\n            -headsUpDisplay 1\n            -selectionHiliteDisplay 1\n            -useDefaultMaterial 0\n            -bufferMode \"double\" \n            -twoSidedLighting 1\n            -backfaceCulling 0\n            -xray 0\n            -jointXray 0\n            -activeComponentsXray 0\n            -displayTextures 0\n            -smoothWireframe 0\n            -lineWidth 1\n            -textureAnisotropic 0\n            -textureHilight 1\n            -textureSampling 2\n            -textureDisplay \"modulate\" \n            -textureMaxSize 2048\n            -fogging 0\n            -fogSource \"fragment\" \n            -fogMode \"linear\" \n            -fogStart 0\n            -fogEnd 100\n            -fogDensity 0.1\n            -fogColor 0.5 0.5 0.5 1 \n            -maxConstantTransparency 1\n            -colorResolution 4 4 \n            -bumpResolution 4 4 \n            -textureCompression 0\n"
		+ "            -transparencyAlgorithm \"frontAndBackCull\" \n            -transpInShadows 0\n            -cullingOverride \"none\" \n            -lowQualityLighting 0\n            -maximumNumHardwareLights 0\n            -occlusionCulling 0\n            -shadingModel 0\n            -useBaseRenderer 0\n            -useReducedRenderer 0\n            -smallObjectCulling 0\n            -smallObjectThreshold -1 \n            -interactiveDisableShadows 0\n            -interactiveBackFaceCull 0\n            -sortTransparent 1\n            -nurbsCurves 1\n            -nurbsSurfaces 1\n            -polymeshes 1\n            -subdivSurfaces 1\n            -planes 1\n            -lights 1\n            -cameras 1\n            -controlVertices 1\n            -hulls 1\n            -grid 1\n            -joints 1\n            -ikHandles 1\n            -deformers 1\n            -dynamics 1\n            -fluids 1\n            -hairSystems 1\n            -follicles 1\n            -nCloths 1\n            -nParticles 1\n            -nRigids 1\n            -dynamicConstraints 1\n"
		+ "            -locators 1\n            -manipulators 1\n            -dimensions 1\n            -handles 1\n            -pivots 1\n            -textures 1\n            -strokes 1\n            -shadows 0\n            $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Front View\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\"Front View\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n            modelEditor -e \n                -camera \"front\" \n                -useInteractiveMode 0\n                -displayLights \"default\" \n                -displayAppearance \"wireframe\" \n                -activeOnly 0\n                -wireframeOnShaded 0\n                -headsUpDisplay 1\n                -selectionHiliteDisplay 1\n                -useDefaultMaterial 0\n                -bufferMode \"double\" \n                -twoSidedLighting 1\n"
		+ "                -backfaceCulling 0\n                -xray 0\n                -jointXray 0\n                -activeComponentsXray 0\n                -displayTextures 0\n                -smoothWireframe 0\n                -lineWidth 1\n                -textureAnisotropic 0\n                -textureHilight 1\n                -textureSampling 2\n                -textureDisplay \"modulate\" \n                -textureMaxSize 2048\n                -fogging 0\n                -fogSource \"fragment\" \n                -fogMode \"linear\" \n                -fogStart 0\n                -fogEnd 100\n                -fogDensity 0.1\n                -fogColor 0.5 0.5 0.5 1 \n                -maxConstantTransparency 1\n                -colorResolution 4 4 \n                -bumpResolution 4 4 \n                -textureCompression 0\n                -transparencyAlgorithm \"frontAndBackCull\" \n                -transpInShadows 0\n                -cullingOverride \"none\" \n                -lowQualityLighting 0\n                -maximumNumHardwareLights 0\n                -occlusionCulling 0\n"
		+ "                -shadingModel 0\n                -useBaseRenderer 0\n                -useReducedRenderer 0\n                -smallObjectCulling 0\n                -smallObjectThreshold -1 \n                -interactiveDisableShadows 0\n                -interactiveBackFaceCull 0\n                -sortTransparent 1\n                -nurbsCurves 1\n                -nurbsSurfaces 1\n                -polymeshes 1\n                -subdivSurfaces 1\n                -planes 1\n                -lights 1\n                -cameras 1\n                -controlVertices 1\n                -hulls 1\n                -grid 1\n                -joints 1\n                -ikHandles 1\n                -deformers 1\n                -dynamics 1\n                -fluids 1\n                -hairSystems 1\n                -follicles 1\n                -nCloths 1\n                -nParticles 1\n                -nRigids 1\n                -dynamicConstraints 1\n                -locators 1\n                -manipulators 1\n                -dimensions 1\n                -handles 1\n"
		+ "                -pivots 1\n                -textures 1\n                -strokes 1\n                -shadows 0\n                $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Front View\")) -mbv $menusOkayInPanels  $panelName;\n\t\t$editorName = $panelName;\n        modelEditor -e \n            -camera \"front\" \n            -useInteractiveMode 0\n            -displayLights \"default\" \n            -displayAppearance \"wireframe\" \n            -activeOnly 0\n            -wireframeOnShaded 0\n            -headsUpDisplay 1\n            -selectionHiliteDisplay 1\n            -useDefaultMaterial 0\n            -bufferMode \"double\" \n            -twoSidedLighting 1\n            -backfaceCulling 0\n            -xray 0\n            -jointXray 0\n            -activeComponentsXray 0\n            -displayTextures 0\n            -smoothWireframe 0\n            -lineWidth 1\n            -textureAnisotropic 0\n            -textureHilight 1\n            -textureSampling 2\n"
		+ "            -textureDisplay \"modulate\" \n            -textureMaxSize 2048\n            -fogging 0\n            -fogSource \"fragment\" \n            -fogMode \"linear\" \n            -fogStart 0\n            -fogEnd 100\n            -fogDensity 0.1\n            -fogColor 0.5 0.5 0.5 1 \n            -maxConstantTransparency 1\n            -colorResolution 4 4 \n            -bumpResolution 4 4 \n            -textureCompression 0\n            -transparencyAlgorithm \"frontAndBackCull\" \n            -transpInShadows 0\n            -cullingOverride \"none\" \n            -lowQualityLighting 0\n            -maximumNumHardwareLights 0\n            -occlusionCulling 0\n            -shadingModel 0\n            -useBaseRenderer 0\n            -useReducedRenderer 0\n            -smallObjectCulling 0\n            -smallObjectThreshold -1 \n            -interactiveDisableShadows 0\n            -interactiveBackFaceCull 0\n            -sortTransparent 1\n            -nurbsCurves 1\n            -nurbsSurfaces 1\n            -polymeshes 1\n            -subdivSurfaces 1\n"
		+ "            -planes 1\n            -lights 1\n            -cameras 1\n            -controlVertices 1\n            -hulls 1\n            -grid 1\n            -joints 1\n            -ikHandles 1\n            -deformers 1\n            -dynamics 1\n            -fluids 1\n            -hairSystems 1\n            -follicles 1\n            -nCloths 1\n            -nParticles 1\n            -nRigids 1\n            -dynamicConstraints 1\n            -locators 1\n            -manipulators 1\n            -dimensions 1\n            -handles 1\n            -pivots 1\n            -textures 1\n            -strokes 1\n            -shadows 0\n            $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Persp View\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\"Persp View\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n"
		+ "            modelEditor -e \n                -camera \"persp\" \n                -useInteractiveMode 0\n                -displayLights \"default\" \n                -displayAppearance \"wireframe\" \n                -activeOnly 0\n                -wireframeOnShaded 0\n                -headsUpDisplay 1\n                -selectionHiliteDisplay 1\n                -useDefaultMaterial 0\n                -bufferMode \"double\" \n                -twoSidedLighting 0\n                -backfaceCulling 1\n                -xray 0\n                -jointXray 0\n                -activeComponentsXray 0\n                -displayTextures 1\n                -smoothWireframe 0\n                -lineWidth 1\n                -textureAnisotropic 0\n                -textureHilight 1\n                -textureSampling 2\n                -textureDisplay \"modulate\" \n                -textureMaxSize 2048\n                -fogging 0\n                -fogSource \"fragment\" \n                -fogMode \"linear\" \n                -fogStart 0\n                -fogEnd 100\n                -fogDensity 0.1\n"
		+ "                -fogColor 0.5 0.5 0.5 1 \n                -maxConstantTransparency 1\n                -rendererName \"base_OpenGL_Renderer\" \n                -colorResolution 256 256 \n                -bumpResolution 512 512 \n                -textureCompression 0\n                -transparencyAlgorithm \"frontAndBackCull\" \n                -transpInShadows 0\n                -cullingOverride \"none\" \n                -lowQualityLighting 0\n                -maximumNumHardwareLights 1\n                -occlusionCulling 0\n                -shadingModel 0\n                -useBaseRenderer 0\n                -useReducedRenderer 0\n                -smallObjectCulling 0\n                -smallObjectThreshold -1 \n                -interactiveDisableShadows 0\n                -interactiveBackFaceCull 0\n                -sortTransparent 1\n                -nurbsCurves 1\n                -nurbsSurfaces 1\n                -polymeshes 1\n                -subdivSurfaces 1\n                -planes 1\n                -lights 1\n                -cameras 1\n"
		+ "                -controlVertices 1\n                -hulls 1\n                -grid 1\n                -joints 1\n                -ikHandles 1\n                -deformers 1\n                -dynamics 1\n                -fluids 1\n                -hairSystems 1\n                -follicles 1\n                -nCloths 1\n                -nParticles 1\n                -nRigids 1\n                -dynamicConstraints 1\n                -locators 1\n                -manipulators 1\n                -dimensions 1\n                -handles 1\n                -pivots 1\n                -textures 1\n                -strokes 1\n                -shadows 0\n                $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Persp View\")) -mbv $menusOkayInPanels  $panelName;\n\t\t$editorName = $panelName;\n        modelEditor -e \n            -camera \"persp\" \n            -useInteractiveMode 0\n            -displayLights \"default\" \n            -displayAppearance \"wireframe\" \n"
		+ "            -activeOnly 0\n            -wireframeOnShaded 0\n            -headsUpDisplay 1\n            -selectionHiliteDisplay 1\n            -useDefaultMaterial 0\n            -bufferMode \"double\" \n            -twoSidedLighting 0\n            -backfaceCulling 1\n            -xray 0\n            -jointXray 0\n            -activeComponentsXray 0\n            -displayTextures 1\n            -smoothWireframe 0\n            -lineWidth 1\n            -textureAnisotropic 0\n            -textureHilight 1\n            -textureSampling 2\n            -textureDisplay \"modulate\" \n            -textureMaxSize 2048\n            -fogging 0\n            -fogSource \"fragment\" \n            -fogMode \"linear\" \n            -fogStart 0\n            -fogEnd 100\n            -fogDensity 0.1\n            -fogColor 0.5 0.5 0.5 1 \n            -maxConstantTransparency 1\n            -rendererName \"base_OpenGL_Renderer\" \n            -colorResolution 256 256 \n            -bumpResolution 512 512 \n            -textureCompression 0\n            -transparencyAlgorithm \"frontAndBackCull\" \n"
		+ "            -transpInShadows 0\n            -cullingOverride \"none\" \n            -lowQualityLighting 0\n            -maximumNumHardwareLights 1\n            -occlusionCulling 0\n            -shadingModel 0\n            -useBaseRenderer 0\n            -useReducedRenderer 0\n            -smallObjectCulling 0\n            -smallObjectThreshold -1 \n            -interactiveDisableShadows 0\n            -interactiveBackFaceCull 0\n            -sortTransparent 1\n            -nurbsCurves 1\n            -nurbsSurfaces 1\n            -polymeshes 1\n            -subdivSurfaces 1\n            -planes 1\n            -lights 1\n            -cameras 1\n            -controlVertices 1\n            -hulls 1\n            -grid 1\n            -joints 1\n            -ikHandles 1\n            -deformers 1\n            -dynamics 1\n            -fluids 1\n            -hairSystems 1\n            -follicles 1\n            -nCloths 1\n            -nParticles 1\n            -nRigids 1\n            -dynamicConstraints 1\n            -locators 1\n            -manipulators 1\n"
		+ "            -dimensions 1\n            -handles 1\n            -pivots 1\n            -textures 1\n            -strokes 1\n            -shadows 0\n            $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" (localizedPanelLabel(\"Outliner\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `outlinerPanel -unParent -l (localizedPanelLabel(\"Outliner\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n            outlinerEditor -e \n                -showShapes 0\n                -showAttributes 0\n                -showConnected 0\n                -showAnimCurvesOnly 0\n                -showMuteInfo 0\n                -organizeByLayer 1\n                -showAnimLayerWeight 1\n                -autoExpandLayers 1\n                -autoExpand 0\n                -showDagOnly 1\n                -showAssets 1\n                -showContainedOnly 1\n                -showPublishedAsConnected 0\n"
		+ "                -showContainerContents 1\n                -ignoreDagHierarchy 0\n                -expandConnections 0\n                -showUnitlessCurves 1\n                -showCompounds 1\n                -showLeafs 1\n                -showNumericAttrsOnly 0\n                -highlightActive 1\n                -autoSelectNewObjects 0\n                -doNotSelectNewObjects 0\n                -dropIsParent 1\n                -transmitFilters 0\n                -setFilter \"defaultSetFilter\" \n                -showSetMembers 1\n                -allowMultiSelection 1\n                -alwaysToggleSelect 0\n                -directSelect 0\n                -displayMode \"DAG\" \n                -expandObjects 0\n                -setsIgnoreFilters 1\n                -containersIgnoreFilters 0\n                -editAttrName 0\n                -showAttrValues 0\n                -highlightSecondary 0\n                -showUVAttrsOnly 0\n                -showTextureNodesOnly 0\n                -attrAlphaOrder \"default\" \n                -animLayerFilterOptions \"allAffecting\" \n"
		+ "                -sortOrder \"none\" \n                -longNames 0\n                -niceNames 1\n                -showNamespace 1\n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l (localizedPanelLabel(\"Outliner\")) -mbv $menusOkayInPanels  $panelName;\n\t\t$editorName = $panelName;\n        outlinerEditor -e \n            -showShapes 0\n            -showAttributes 0\n            -showConnected 0\n            -showAnimCurvesOnly 0\n            -showMuteInfo 0\n            -organizeByLayer 1\n            -showAnimLayerWeight 1\n            -autoExpandLayers 1\n            -autoExpand 0\n            -showDagOnly 1\n            -showAssets 1\n            -showContainedOnly 1\n            -showPublishedAsConnected 0\n            -showContainerContents 1\n            -ignoreDagHierarchy 0\n            -expandConnections 0\n            -showUnitlessCurves 1\n            -showCompounds 1\n            -showLeafs 1\n            -showNumericAttrsOnly 0\n            -highlightActive 1\n            -autoSelectNewObjects 0\n"
		+ "            -doNotSelectNewObjects 0\n            -dropIsParent 1\n            -transmitFilters 0\n            -setFilter \"defaultSetFilter\" \n            -showSetMembers 1\n            -allowMultiSelection 1\n            -alwaysToggleSelect 0\n            -directSelect 0\n            -displayMode \"DAG\" \n            -expandObjects 0\n            -setsIgnoreFilters 1\n            -containersIgnoreFilters 0\n            -editAttrName 0\n            -showAttrValues 0\n            -highlightSecondary 0\n            -showUVAttrsOnly 0\n            -showTextureNodesOnly 0\n            -attrAlphaOrder \"default\" \n            -animLayerFilterOptions \"allAffecting\" \n            -sortOrder \"none\" \n            -longNames 0\n            -niceNames 1\n            -showNamespace 1\n            $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"graphEditor\" (localizedPanelLabel(\"Graph Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"graphEditor\" -l (localizedPanelLabel(\"Graph Editor\")) -mbv $menusOkayInPanels `;\n"
		+ "\t\t\t$editorName = ($panelName+\"OutlineEd\");\n            outlinerEditor -e \n                -showShapes 1\n                -showAttributes 1\n                -showConnected 1\n                -showAnimCurvesOnly 1\n                -showMuteInfo 0\n                -organizeByLayer 1\n                -showAnimLayerWeight 1\n                -autoExpandLayers 1\n                -autoExpand 1\n                -showDagOnly 0\n                -showAssets 1\n                -showContainedOnly 0\n                -showPublishedAsConnected 0\n                -showContainerContents 0\n                -ignoreDagHierarchy 0\n                -expandConnections 1\n                -showUnitlessCurves 1\n                -showCompounds 0\n                -showLeafs 1\n                -showNumericAttrsOnly 1\n                -highlightActive 0\n                -autoSelectNewObjects 1\n                -doNotSelectNewObjects 0\n                -dropIsParent 1\n                -transmitFilters 1\n                -setFilter \"0\" \n                -showSetMembers 0\n"
		+ "                -allowMultiSelection 1\n                -alwaysToggleSelect 0\n                -directSelect 0\n                -displayMode \"DAG\" \n                -expandObjects 0\n                -setsIgnoreFilters 1\n                -containersIgnoreFilters 0\n                -editAttrName 0\n                -showAttrValues 0\n                -highlightSecondary 0\n                -showUVAttrsOnly 0\n                -showTextureNodesOnly 0\n                -attrAlphaOrder \"default\" \n                -animLayerFilterOptions \"allAffecting\" \n                -sortOrder \"none\" \n                -longNames 0\n                -niceNames 1\n                -showNamespace 1\n                $editorName;\n\n\t\t\t$editorName = ($panelName+\"GraphEd\");\n            animCurveEditor -e \n                -displayKeys 1\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 1\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"integer\" \n                -snapValue \"none\" \n"
		+ "                -showResults \"off\" \n                -showBufferCurves \"off\" \n                -smoothness \"fine\" \n                -resultSamples 1\n                -resultScreenSamples 0\n                -resultUpdate \"delayed\" \n                -constrainDrag 0\n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Graph Editor\")) -mbv $menusOkayInPanels  $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n            outlinerEditor -e \n                -showShapes 1\n                -showAttributes 1\n                -showConnected 1\n                -showAnimCurvesOnly 1\n                -showMuteInfo 0\n                -organizeByLayer 1\n                -showAnimLayerWeight 1\n                -autoExpandLayers 1\n                -autoExpand 1\n                -showDagOnly 0\n                -showAssets 1\n                -showContainedOnly 0\n                -showPublishedAsConnected 0\n                -showContainerContents 0\n                -ignoreDagHierarchy 0\n"
		+ "                -expandConnections 1\n                -showUnitlessCurves 1\n                -showCompounds 0\n                -showLeafs 1\n                -showNumericAttrsOnly 1\n                -highlightActive 0\n                -autoSelectNewObjects 1\n                -doNotSelectNewObjects 0\n                -dropIsParent 1\n                -transmitFilters 1\n                -setFilter \"0\" \n                -showSetMembers 0\n                -allowMultiSelection 1\n                -alwaysToggleSelect 0\n                -directSelect 0\n                -displayMode \"DAG\" \n                -expandObjects 0\n                -setsIgnoreFilters 1\n                -containersIgnoreFilters 0\n                -editAttrName 0\n                -showAttrValues 0\n                -highlightSecondary 0\n                -showUVAttrsOnly 0\n                -showTextureNodesOnly 0\n                -attrAlphaOrder \"default\" \n                -animLayerFilterOptions \"allAffecting\" \n                -sortOrder \"none\" \n                -longNames 0\n"
		+ "                -niceNames 1\n                -showNamespace 1\n                $editorName;\n\n\t\t\t$editorName = ($panelName+\"GraphEd\");\n            animCurveEditor -e \n                -displayKeys 1\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 1\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"integer\" \n                -snapValue \"none\" \n                -showResults \"off\" \n                -showBufferCurves \"off\" \n                -smoothness \"fine\" \n                -resultSamples 1\n                -resultScreenSamples 0\n                -resultUpdate \"delayed\" \n                -constrainDrag 0\n                $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dopeSheetPanel\" (localizedPanelLabel(\"Dope Sheet\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"dopeSheetPanel\" -l (localizedPanelLabel(\"Dope Sheet\")) -mbv $menusOkayInPanels `;\n"
		+ "\t\t\t$editorName = ($panelName+\"OutlineEd\");\n            outlinerEditor -e \n                -showShapes 1\n                -showAttributes 1\n                -showConnected 1\n                -showAnimCurvesOnly 1\n                -showMuteInfo 0\n                -organizeByLayer 1\n                -showAnimLayerWeight 1\n                -autoExpandLayers 1\n                -autoExpand 0\n                -showDagOnly 0\n                -showAssets 1\n                -showContainedOnly 0\n                -showPublishedAsConnected 0\n                -showContainerContents 0\n                -ignoreDagHierarchy 0\n                -expandConnections 1\n                -showUnitlessCurves 0\n                -showCompounds 1\n                -showLeafs 1\n                -showNumericAttrsOnly 1\n                -highlightActive 0\n                -autoSelectNewObjects 0\n                -doNotSelectNewObjects 1\n                -dropIsParent 1\n                -transmitFilters 0\n                -setFilter \"0\" \n                -showSetMembers 0\n"
		+ "                -allowMultiSelection 1\n                -alwaysToggleSelect 0\n                -directSelect 0\n                -displayMode \"DAG\" \n                -expandObjects 0\n                -setsIgnoreFilters 1\n                -containersIgnoreFilters 0\n                -editAttrName 0\n                -showAttrValues 0\n                -highlightSecondary 0\n                -showUVAttrsOnly 0\n                -showTextureNodesOnly 0\n                -attrAlphaOrder \"default\" \n                -animLayerFilterOptions \"allAffecting\" \n                -sortOrder \"none\" \n                -longNames 0\n                -niceNames 1\n                -showNamespace 1\n                $editorName;\n\n\t\t\t$editorName = ($panelName+\"DopeSheetEd\");\n            dopeSheetEditor -e \n                -displayKeys 1\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"integer\" \n                -snapValue \"none\" \n"
		+ "                -outliner \"dopeSheetPanel1OutlineEd\" \n                -showSummary 1\n                -showScene 0\n                -hierarchyBelow 0\n                -showTicks 1\n                -selectionWindow 0 0 0 0 \n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dope Sheet\")) -mbv $menusOkayInPanels  $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n            outlinerEditor -e \n                -showShapes 1\n                -showAttributes 1\n                -showConnected 1\n                -showAnimCurvesOnly 1\n                -showMuteInfo 0\n                -organizeByLayer 1\n                -showAnimLayerWeight 1\n                -autoExpandLayers 1\n                -autoExpand 0\n                -showDagOnly 0\n                -showAssets 1\n                -showContainedOnly 0\n                -showPublishedAsConnected 0\n                -showContainerContents 0\n                -ignoreDagHierarchy 0\n                -expandConnections 1\n"
		+ "                -showUnitlessCurves 0\n                -showCompounds 1\n                -showLeafs 1\n                -showNumericAttrsOnly 1\n                -highlightActive 0\n                -autoSelectNewObjects 0\n                -doNotSelectNewObjects 1\n                -dropIsParent 1\n                -transmitFilters 0\n                -setFilter \"0\" \n                -showSetMembers 0\n                -allowMultiSelection 1\n                -alwaysToggleSelect 0\n                -directSelect 0\n                -displayMode \"DAG\" \n                -expandObjects 0\n                -setsIgnoreFilters 1\n                -containersIgnoreFilters 0\n                -editAttrName 0\n                -showAttrValues 0\n                -highlightSecondary 0\n                -showUVAttrsOnly 0\n                -showTextureNodesOnly 0\n                -attrAlphaOrder \"default\" \n                -animLayerFilterOptions \"allAffecting\" \n                -sortOrder \"none\" \n                -longNames 0\n                -niceNames 1\n                -showNamespace 1\n"
		+ "                $editorName;\n\n\t\t\t$editorName = ($panelName+\"DopeSheetEd\");\n            dopeSheetEditor -e \n                -displayKeys 1\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"integer\" \n                -snapValue \"none\" \n                -outliner \"dopeSheetPanel1OutlineEd\" \n                -showSummary 1\n                -showScene 0\n                -hierarchyBelow 0\n                -showTicks 1\n                -selectionWindow 0 0 0 0 \n                $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"clipEditorPanel\" (localizedPanelLabel(\"Trax Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"clipEditorPanel\" -l (localizedPanelLabel(\"Trax Editor\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = clipEditorNameFromPanel($panelName);\n"
		+ "            clipEditor -e \n                -displayKeys 0\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"none\" \n                -snapValue \"none\" \n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Trax Editor\")) -mbv $menusOkayInPanels  $panelName;\n\n\t\t\t$editorName = clipEditorNameFromPanel($panelName);\n            clipEditor -e \n                -displayKeys 0\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"none\" \n                -snapValue \"none\" \n                $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperGraphPanel\" (localizedPanelLabel(\"Hypergraph Hierarchy\")) `;\n"
		+ "\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"hyperGraphPanel\" -l (localizedPanelLabel(\"Hypergraph Hierarchy\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"HyperGraphEd\");\n            hyperGraph -e \n                -graphLayoutStyle \"hierarchicalLayout\" \n                -orientation \"horiz\" \n                -mergeConnections 0\n                -zoom 1\n                -animateTransition 0\n                -showRelationships 1\n                -showShapes 0\n                -showDeformers 0\n                -showExpressions 0\n                -showConstraints 0\n                -showUnderworld 0\n                -showInvisible 0\n                -transitionFrames 1\n                -opaqueContainers 0\n                -freeform 0\n                -imagePosition 0 0 \n                -imageScale 1\n                -imageEnabled 0\n                -graphType \"DAG\" \n                -heatMapDisplay 0\n                -updateSelection 1\n                -updateNodeAdded 1\n"
		+ "                -useDrawOverrideColor 0\n                -limitGraphTraversal -1\n                -range 0 0 \n                -iconSize \"smallIcons\" \n                -showCachedConnections 0\n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypergraph Hierarchy\")) -mbv $menusOkayInPanels  $panelName;\n\n\t\t\t$editorName = ($panelName+\"HyperGraphEd\");\n            hyperGraph -e \n                -graphLayoutStyle \"hierarchicalLayout\" \n                -orientation \"horiz\" \n                -mergeConnections 0\n                -zoom 1\n                -animateTransition 0\n                -showRelationships 1\n                -showShapes 0\n                -showDeformers 0\n                -showExpressions 0\n                -showConstraints 0\n                -showUnderworld 0\n                -showInvisible 0\n                -transitionFrames 1\n                -opaqueContainers 0\n                -freeform 0\n                -imagePosition 0 0 \n                -imageScale 1\n"
		+ "                -imageEnabled 0\n                -graphType \"DAG\" \n                -heatMapDisplay 0\n                -updateSelection 1\n                -updateNodeAdded 1\n                -useDrawOverrideColor 0\n                -limitGraphTraversal -1\n                -range 0 0 \n                -iconSize \"smallIcons\" \n                -showCachedConnections 0\n                $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperShadePanel\" (localizedPanelLabel(\"Hypershade\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"hyperShadePanel\" -l (localizedPanelLabel(\"Hypershade\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypershade\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"visorPanel\" (localizedPanelLabel(\"Visor\")) `;\n"
		+ "\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"visorPanel\" -l (localizedPanelLabel(\"Visor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Visor\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"polyTexturePlacementPanel\" (localizedPanelLabel(\"UV Texture Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"polyTexturePlacementPanel\" -l (localizedPanelLabel(\"UV Texture Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"UV Texture Editor\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"multiListerPanel\" (localizedPanelLabel(\"Multilister\")) `;\n"
		+ "\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"multiListerPanel\" -l (localizedPanelLabel(\"Multilister\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Multilister\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"renderWindowPanel\" (localizedPanelLabel(\"Render View\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"renderWindowPanel\" -l (localizedPanelLabel(\"Render View\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Render View\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"blendShapePanel\" (localizedPanelLabel(\"Blend Shape\")) `;\n"
		+ "\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\tblendShapePanel -unParent -l (localizedPanelLabel(\"Blend Shape\")) -mbv $menusOkayInPanels ;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tblendShapePanel -edit -l (localizedPanelLabel(\"Blend Shape\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynRelEdPanel\" (localizedPanelLabel(\"Dynamic Relationships\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"dynRelEdPanel\" -l (localizedPanelLabel(\"Dynamic Relationships\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dynamic Relationships\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"devicePanel\" (localizedPanelLabel(\"Devices\")) `;\n\tif (\"\" == $panelName) {\n"
		+ "\t\tif ($useSceneConfig) {\n\t\t\tdevicePanel -unParent -l (localizedPanelLabel(\"Devices\")) -mbv $menusOkayInPanels ;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tdevicePanel -edit -l (localizedPanelLabel(\"Devices\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"relationshipPanel\" (localizedPanelLabel(\"Relationship Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"relationshipPanel\" -l (localizedPanelLabel(\"Relationship Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Relationship Editor\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"referenceEditorPanel\" (localizedPanelLabel(\"Reference Editor\")) `;\n\tif (\"\" == $panelName) {\n"
		+ "\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"referenceEditorPanel\" -l (localizedPanelLabel(\"Reference Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Reference Editor\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"componentEditorPanel\" (localizedPanelLabel(\"Component Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"componentEditorPanel\" -l (localizedPanelLabel(\"Component Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Component Editor\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynPaintScriptedPanelType\" (localizedPanelLabel(\"Paint Effects\")) `;\n"
		+ "\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"dynPaintScriptedPanelType\" -l (localizedPanelLabel(\"Paint Effects\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Paint Effects\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"webBrowserPanel\" (localizedPanelLabel(\"Web Browser\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"webBrowserPanel\" -l (localizedPanelLabel(\"Web Browser\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Web Browser\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"scriptEditorPanel\" (localizedPanelLabel(\"Script Editor\")) `;\n"
		+ "\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"scriptEditorPanel\" -l (localizedPanelLabel(\"Script Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Script Editor\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\tif ($useSceneConfig) {\n        string $configName = `getPanel -cwl (localizedPanelLabel(\"Current Layout\"))`;\n        if (\"\" != $configName) {\n\t\t\tpanelConfiguration -edit -label (localizedPanelLabel(\"Current Layout\")) \n\t\t\t\t-defaultImage \"\"\n\t\t\t\t-image \"\"\n\t\t\t\t-sc false\n\t\t\t\t-configString \"global string $gMainPane; paneLayout -e -cn \\\"bottom3\\\" -ps 1 100 55 -ps 2 50 45 -ps 3 50 45 $gMainPane;\"\n\t\t\t\t-removeAllPanels\n\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Hypershade\")) \n\t\t\t\t\t\"scriptedPanel\"\n\t\t\t\t\t\"$panelName = `scriptedPanel -unParent  -type \\\"hyperShadePanel\\\" -l (localizedPanelLabel(\\\"Hypershade\\\")) -mbv $menusOkayInPanels `\"\n"
		+ "\t\t\t\t\t\"scriptedPanel -edit -l (localizedPanelLabel(\\\"Hypershade\\\")) -mbv $menusOkayInPanels  $panelName\"\n\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Persp View\")) \n\t\t\t\t\t\"modelPanel\"\n"
		+ "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n    -cam `findStartUpCamera persp` \\n    -useInteractiveMode 0\\n    -displayLights \\\"default\\\" \\n    -displayAppearance \\\"wireframe\\\" \\n    -activeOnly 0\\n    -wireframeOnShaded 0\\n    -headsUpDisplay 1\\n    -selectionHiliteDisplay 1\\n    -useDefaultMaterial 0\\n    -bufferMode \\\"double\\\" \\n    -twoSidedLighting 0\\n    -backfaceCulling 1\\n    -xray 0\\n    -jointXray 0\\n    -activeComponentsXray 0\\n    -displayTextures 1\\n    -smoothWireframe 0\\n    -lineWidth 1\\n    -textureAnisotropic 0\\n    -textureHilight 1\\n    -textureSampling 2\\n    -textureDisplay \\\"modulate\\\" \\n    -textureMaxSize 2048\\n    -fogging 0\\n    -fogSource \\\"fragment\\\" \\n    -fogMode \\\"linear\\\" \\n    -fogStart 0\\n    -fogEnd 100\\n    -fogDensity 0.1\\n    -fogColor 0.5 0.5 0.5 1 \\n    -maxConstantTransparency 1\\n    -rendererName \\\"base_OpenGL_Renderer\\\" \\n    -colorResolution 256 256 \\n    -bumpResolution 512 512 \\n    -textureCompression 0\\n    -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n    -transpInShadows 0\\n    -cullingOverride \\\"none\\\" \\n    -lowQualityLighting 0\\n    -maximumNumHardwareLights 1\\n    -occlusionCulling 0\\n    -shadingModel 0\\n    -useBaseRenderer 0\\n    -useReducedRenderer 0\\n    -smallObjectCulling 0\\n    -smallObjectThreshold -1 \\n    -interactiveDisableShadows 0\\n    -interactiveBackFaceCull 0\\n    -sortTransparent 1\\n    -nurbsCurves 1\\n    -nurbsSurfaces 1\\n    -polymeshes 1\\n    -subdivSurfaces 1\\n    -planes 1\\n    -lights 1\\n    -cameras 1\\n    -controlVertices 1\\n    -hulls 1\\n    -grid 1\\n    -joints 1\\n    -ikHandles 1\\n    -deformers 1\\n    -dynamics 1\\n    -fluids 1\\n    -hairSystems 1\\n    -follicles 1\\n    -nCloths 1\\n    -nParticles 1\\n    -nRigids 1\\n    -dynamicConstraints 1\\n    -locators 1\\n    -manipulators 1\\n    -dimensions 1\\n    -handles 1\\n    -pivots 1\\n    -textures 1\\n    -strokes 1\\n    -shadows 0\\n    $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
		+ "\t\t\t\t\t\"modelPanel -edit -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels  $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n    -cam `findStartUpCamera persp` \\n    -useInteractiveMode 0\\n    -displayLights \\\"default\\\" \\n    -displayAppearance \\\"wireframe\\\" \\n    -activeOnly 0\\n    -wireframeOnShaded 0\\n    -headsUpDisplay 1\\n    -selectionHiliteDisplay 1\\n    -useDefaultMaterial 0\\n    -bufferMode \\\"double\\\" \\n    -twoSidedLighting 0\\n    -backfaceCulling 1\\n    -xray 0\\n    -jointXray 0\\n    -activeComponentsXray 0\\n    -displayTextures 1\\n    -smoothWireframe 0\\n    -lineWidth 1\\n    -textureAnisotropic 0\\n    -textureHilight 1\\n    -textureSampling 2\\n    -textureDisplay \\\"modulate\\\" \\n    -textureMaxSize 2048\\n    -fogging 0\\n    -fogSource \\\"fragment\\\" \\n    -fogMode \\\"linear\\\" \\n    -fogStart 0\\n    -fogEnd 100\\n    -fogDensity 0.1\\n    -fogColor 0.5 0.5 0.5 1 \\n    -maxConstantTransparency 1\\n    -rendererName \\\"base_OpenGL_Renderer\\\" \\n    -colorResolution 256 256 \\n    -bumpResolution 512 512 \\n    -textureCompression 0\\n    -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n    -transpInShadows 0\\n    -cullingOverride \\\"none\\\" \\n    -lowQualityLighting 0\\n    -maximumNumHardwareLights 1\\n    -occlusionCulling 0\\n    -shadingModel 0\\n    -useBaseRenderer 0\\n    -useReducedRenderer 0\\n    -smallObjectCulling 0\\n    -smallObjectThreshold -1 \\n    -interactiveDisableShadows 0\\n    -interactiveBackFaceCull 0\\n    -sortTransparent 1\\n    -nurbsCurves 1\\n    -nurbsSurfaces 1\\n    -polymeshes 1\\n    -subdivSurfaces 1\\n    -planes 1\\n    -lights 1\\n    -cameras 1\\n    -controlVertices 1\\n    -hulls 1\\n    -grid 1\\n    -joints 1\\n    -ikHandles 1\\n    -deformers 1\\n    -dynamics 1\\n    -fluids 1\\n    -hairSystems 1\\n    -follicles 1\\n    -nCloths 1\\n    -nParticles 1\\n    -nRigids 1\\n    -dynamicConstraints 1\\n    -locators 1\\n    -manipulators 1\\n    -dimensions 1\\n    -handles 1\\n    -pivots 1\\n    -textures 1\\n    -strokes 1\\n    -shadows 0\\n    $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
		+ "\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Render View\")) \n\t\t\t\t\t\"scriptedPanel\"\n\t\t\t\t\t\"$panelName = `scriptedPanel -unParent  -type \\\"renderWindowPanel\\\" -l (localizedPanelLabel(\\\"Render View\\\")) -mbv $menusOkayInPanels `\"\n\t\t\t\t\t\"scriptedPanel -edit -l (localizedPanelLabel(\\\"Render View\\\")) -mbv $menusOkayInPanels  $panelName\"\n\t\t\t\t$configName;\n\n            setNamedPanelLayout (localizedPanelLabel(\"Current Layout\"));\n        }\n\n        panelHistory -e -clear mainPanelHistory;\n        setFocus `paneLayout -q -p1 $gMainPane`;\n        sceneUIReplacement -deleteRemaining;\n        sceneUIReplacement -clear;\n\t}\n\n\ngrid -spacing 50 -size 12 -divisions 5 -displayAxes yes -displayGridLines yes -displayDivisionLines yes -displayPerspectiveLabels no -displayOrthographicLabels no -displayAxesBold yes -perspectiveLabelPosition axis -orthographicLabelPosition edge;\nviewManip -drawCompass 0 -compassAngle 0 -frontParameters \"\" -homeParameters \"\" -selectionLockParameters \"\";\n}\n");
	setAttr ".st" 3;
createNode script -n "sceneConfigurationScriptNode";
	setAttr ".b" -type "string" "playbackOptions -min 1 -max 24 -ast 1 -aet 48 ";
	setAttr ".st" 6;
createNode lambert -n "sky2";
createNode shadingEngine -n "sky2SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo2";
createNode lambert -n "back_wall1";
createNode shadingEngine -n "back_wall1SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo3";
createNode lambert -n "ceiling2";
createNode shadingEngine -n "ceiling2SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo4";
createNode lambert -n "clock1";
createNode shadingEngine -n "clock1SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo5";
createNode lambert -n "window1";
createNode shadingEngine -n "window1SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo6";
createNode lambert -n "floor2";
createNode shadingEngine -n "floor2SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo7";
createNode lambert -n "left_wall1";
createNode shadingEngine -n "left_wall1SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo8";
createNode lambert -n "right_wall1";
createNode shadingEngine -n "right_wall1SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo9";
createNode lambert -n "bears1";
createNode shadingEngine -n "bears1SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo10";
createNode lambert -n "table_front1";
createNode shadingEngine -n "table_front1SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo11";
createNode lambert -n "table_top1";
createNode shadingEngine -n "table_top1SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo12";
createNode lambert -n "wall_lamp1";
createNode shadingEngine -n "wall_lamp1SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo13";
createNode lambert -n "sewing_machine1";
createNode shadingEngine -n "sewing_machine1SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo14";
createNode lambert -n "arrow_h1";
createNode shadingEngine -n "arrow_h1SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo15";
createNode lambert -n "arrow_m1";
createNode shadingEngine -n "arrow_m1SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo16";
createNode lambert -n "arrow_s1";
createNode shadingEngine -n "arrow_s1SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo17";
createNode lambert -n "lamp_table1";
createNode shadingEngine -n "lamp_table1SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo18";
createNode lambert -n "cards1";
createNode shadingEngine -n "cards1SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo19";
createNode lambert -n "phone1";
createNode shadingEngine -n "phone1SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo20";
createNode lambert -n "album_table1";
createNode shadingEngine -n "album_table1SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo21";
createNode lambert -n "chair1";
createNode shadingEngine -n "chair1SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo22";
createNode lambert -n "door1";
createNode shadingEngine -n "door1SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo23";
createNode lambert -n "doorleft";
createNode shadingEngine -n "doorleftSG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo24";
createNode lambert -n "doorright";
createNode shadingEngine -n "doorrightSG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo25";
createNode file -n "file1";
	setAttr ".ftn" -type "string" "D:/workspace_flash/BorderCompany2009c/src_assets//textures/ceiling.jpg";
createNode place2dTexture -n "place2dTexture1";
createNode file -n "file2";
	setAttr ".ftn" -type "string" "D:/workspace_flash/BorderCompany2009c/src_assets//textures/back_wall.png";
createNode place2dTexture -n "place2dTexture2";
createNode file -n "file3";
	setAttr ".ftn" -type "string" "D:/workspace_flash/BorderCompany2009c/src_assets//textures/left_wall.jpg";
createNode place2dTexture -n "place2dTexture3";
createNode file -n "file4";
	setAttr ".ftn" -type "string" "D:/workspace_flash/BorderCompany2009c/src_assets//textures/right_wall.jpg";
createNode place2dTexture -n "place2dTexture4";
createNode file -n "file5";
	setAttr ".ftn" -type "string" "D:/workspace_flash/BorderCompany2009c/src_assets//textures/floor.jpg";
createNode place2dTexture -n "place2dTexture5";
createNode file -n "file6";
	setAttr ".ftn" -type "string" "D:/workspace_flash/BorderCompany2009c/src_assets//textures/door_right.jpg";
createNode place2dTexture -n "place2dTexture6";
createNode file -n "file7";
	setAttr ".ftn" -type "string" "D:/workspace_flash/BorderCompany2009c/src_assets//textures/door_left.jpg";
createNode place2dTexture -n "place2dTexture7";
createNode file -n "file8";
	setAttr ".ftn" -type "string" "D:/workspace_flash/BorderCompany2009c/src_assets//textures/door.jpg";
createNode place2dTexture -n "place2dTexture8";
createNode file -n "file9";
	setAttr ".ftn" -type "string" "D:/workspace_flash/BorderCompany2009c/src_assets//textures/chair.png";
createNode place2dTexture -n "place2dTexture9";
createNode file -n "file10";
	setAttr ".ftn" -type "string" "D:/workspace_flash/BorderCompany2009c/src_assets//textures/table_front.png";
createNode place2dTexture -n "place2dTexture10";
createNode file -n "file11";
	setAttr ".ftn" -type "string" "D:/workspace_flash/BorderCompany2009c/src_assets//textures/table_top.jpg";
createNode place2dTexture -n "place2dTexture11";
createNode file -n "file12";
	setAttr ".ftn" -type "string" "D:/workspace_flash/BorderCompany2009c/src_assets//textures/bears.png";
createNode place2dTexture -n "place2dTexture12";
createNode file -n "file13";
	setAttr ".ftn" -type "string" "D:/workspace_flash/BorderCompany2009c/src_assets//textures/window.png";
createNode place2dTexture -n "place2dTexture13";
createNode file -n "file14";
	setAttr ".ftn" -type "string" "D:/workspace_flash/BorderCompany2009c/src_assets//textures/sky_clear.jpg";
createNode place2dTexture -n "place2dTexture14";
createNode file -n "file15";
	setAttr ".ftn" -type "string" "D:/workspace_flash/BorderCompany2009c/src_assets//textures/wall_lamp.png";
createNode place2dTexture -n "place2dTexture15";
createNode file -n "file16";
	setAttr ".ftn" -type "string" "D:/workspace_flash/BorderCompany2009c/src_assets//textures/phone.png";
createNode place2dTexture -n "place2dTexture16";
createNode file -n "file17";
	setAttr ".ftn" -type "string" "D:/workspace_flash/BorderCompany2009c/src_assets//textures/clock.png";
createNode place2dTexture -n "place2dTexture17";
createNode file -n "file18";
	setAttr ".ftn" -type "string" "D:/workspace_flash/BorderCompany2009c/src_assets//textures/arrow_h.png";
createNode place2dTexture -n "place2dTexture18";
createNode file -n "file19";
	setAttr ".ftn" -type "string" "D:/workspace_flash/BorderCompany2009c/src_assets//textures/arrow_m.png";
createNode place2dTexture -n "place2dTexture19";
createNode file -n "file20";
	setAttr ".ftn" -type "string" "D:/workspace_flash/BorderCompany2009c/src_assets//textures/arrow_s.png";
createNode place2dTexture -n "place2dTexture20";
createNode lambert -n "window2";
createNode file -n "file21";
	setAttr ".ftn" -type "string" "D:/workspace_flash/BorderCompany2009c/src_assets//textures/cards.png";
createNode place2dTexture -n "place2dTexture21";
createNode shadingEngine -n "window2SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo26";
createNode lambert -n "window3";
createNode file -n "file22";
	setAttr ".ftn" -type "string" "D:/workspace_flash/BorderCompany2009c/src_assets//textures/album_table.png";
createNode place2dTexture -n "place2dTexture22";
createNode shadingEngine -n "window3SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo27";
createNode lambert -n "window4";
createNode file -n "file23";
	setAttr ".ftn" -type "string" "D:/workspace_flash/BorderCompany2009c/src_assets//textures/sewing_machine.png";
createNode place2dTexture -n "place2dTexture23";
createNode shadingEngine -n "window4SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo28";
createNode animCurveTL -n "door_translateX";
	setAttr ".tan" 10;
	setAttr ".wgt" no;
	setAttr -s 2 ".ktv[0:1]"  1 -45.322992939787795 24 -45.322992939787795;
createNode animCurveTL -n "door_translateY";
	setAttr ".tan" 10;
	setAttr ".wgt" no;
	setAttr -s 2 ".ktv[0:1]"  1 -17.891545587241737 24 -17.891545587241737;
createNode animCurveTL -n "door_translateZ";
	setAttr ".tan" 10;
	setAttr ".wgt" no;
	setAttr -s 2 ".ktv[0:1]"  1 -238.15253122877178 24 -238.15253122877178;
createNode animCurveTU -n "door_visibility";
	setAttr ".tan" 9;
	setAttr ".wgt" no;
	setAttr -s 2 ".ktv[0:1]"  1 1 24 1;
	setAttr -s 2 ".kot[0:1]"  5 5;
createNode animCurveTA -n "door_rotateX";
	setAttr ".tan" 10;
	setAttr ".wgt" no;
	setAttr -s 2 ".ktv[0:1]"  1 0 24 0;
createNode animCurveTA -n "door_rotateY";
	setAttr ".tan" 10;
	setAttr ".wgt" no;
	setAttr -s 2 ".ktv[0:1]"  1 0 24 88.203887048502395;
createNode animCurveTA -n "door_rotateZ";
	setAttr ".tan" 10;
	setAttr ".wgt" no;
	setAttr -s 2 ".ktv[0:1]"  1 0 24 0;
createNode animCurveTU -n "door_scaleX";
	setAttr ".tan" 10;
	setAttr ".wgt" no;
	setAttr -s 2 ".ktv[0:1]"  1 1 24 1;
createNode animCurveTU -n "door_scaleY";
	setAttr ".tan" 10;
	setAttr ".wgt" no;
	setAttr -s 2 ".ktv[0:1]"  1 1 24 1;
createNode animCurveTU -n "door_scaleZ";
	setAttr ".tan" 10;
	setAttr ".wgt" no;
	setAttr -s 2 ".ktv[0:1]"  1 1 24 1;
select -ne :time1;
	setAttr ".o" 1;
select -ne :renderPartition;
	setAttr -s 30 ".st";
select -ne :renderGlobalsList1;
select -ne :defaultShaderList1;
	setAttr -s 29 ".s";
select -ne :postProcessList1;
	setAttr -s 2 ".p";
select -ne :defaultRenderUtilityList1;
	setAttr -s 23 ".u";
select -ne :lightList1;
select -ne :defaultTextureList1;
	setAttr -s 23 ".tx";
select -ne :initialShadingGroup;
	setAttr ".ro" yes;
select -ne :initialParticleSE;
	setAttr ".ro" yes;
select -ne :defaultRenderGlobals;
	setAttr ".ren" -type "string" "mentalRay";
select -ne :defaultResolution;
	setAttr ".w" 800;
	setAttr ".h" 450;
	setAttr ".pa" 1;
	setAttr ".dar" 1.7777777910232544;
select -ne :hardwareRenderGlobals;
	setAttr ".ctrs" 256;
	setAttr ".btrs" 512;
select -ne :defaultHardwareRenderGlobals;
	setAttr ".fn" -type "string" "im";
	setAttr ".res" -type "string" "ntsc_4d 646 485 1.333";
connectAttr "door_translateX.o" "door.tx";
connectAttr "door_translateY.o" "door.ty";
connectAttr "door_translateZ.o" "door.tz";
connectAttr "door_visibility.o" "door.v";
connectAttr "door_rotateX.o" "door.rx";
connectAttr "door_rotateY.o" "door.ry";
connectAttr "door_rotateZ.o" "door.rz";
connectAttr "door_scaleX.o" "door.sx";
connectAttr "door_scaleY.o" "door.sy";
connectAttr "door_scaleZ.o" "door.sz";
connectAttr "cam_door_aim.tx" "cam_door_group.tg[0].ttx";
connectAttr "cam_door_aim.ty" "cam_door_group.tg[0].tty";
connectAttr "cam_door_aim.tz" "cam_door_group.tg[0].ttz";
connectAttr "cam_door_aim.rp" "cam_door_group.tg[0].trp";
connectAttr "cam_door_aim.rpt" "cam_door_group.tg[0].trt";
connectAttr "cam_door_aim.pm" "cam_door_group.tg[0].tpm";
connectAttr "cam_door.pim" "cam_door_group.cpim";
connectAttr "cam_door.t" "cam_door_group.ct";
connectAttr "cam_door.rp" "cam_door_group.crp";
connectAttr "cam_door.rpt" "cam_door_group.crt";
connectAttr "cam_door_group.crx" "cam_door.rx";
connectAttr "cam_door_group.cry" "cam_door.ry";
connectAttr "cam_door_group.crz" "cam_door.rz";
connectAttr "cam_door_group.db" "cam_doorShape.coi";
connectAttr "cam_inRoom_aim.tx" "cam_inRoom_group.tg[0].ttx";
connectAttr "cam_inRoom_aim.ty" "cam_inRoom_group.tg[0].tty";
connectAttr "cam_inRoom_aim.tz" "cam_inRoom_group.tg[0].ttz";
connectAttr "cam_inRoom_aim.rp" "cam_inRoom_group.tg[0].trp";
connectAttr "cam_inRoom_aim.rpt" "cam_inRoom_group.tg[0].trt";
connectAttr "cam_inRoom_aim.pm" "cam_inRoom_group.tg[0].tpm";
connectAttr "cam_inRoom.pim" "cam_inRoom_group.cpim";
connectAttr "cam_inRoom.t" "cam_inRoom_group.ct";
connectAttr "cam_inRoom.rp" "cam_inRoom_group.crp";
connectAttr "cam_inRoom.rpt" "cam_inRoom_group.crt";
connectAttr "cam_inRoom_group.crx" "cam_inRoom.rx";
connectAttr "cam_inRoom_group.cry" "cam_inRoom.ry";
connectAttr "cam_inRoom_group.crz" "cam_inRoom.rz";
connectAttr "cam_inRoom_group.db" "cam_inRoomShape.coi";
connectAttr "cam_picFrames_aim.tx" "cam_picFrames_group.tg[0].ttx";
connectAttr "cam_picFrames_aim.ty" "cam_picFrames_group.tg[0].tty";
connectAttr "cam_picFrames_aim.tz" "cam_picFrames_group.tg[0].ttz";
connectAttr "cam_picFrames_aim.rp" "cam_picFrames_group.tg[0].trp";
connectAttr "cam_picFrames_aim.rpt" "cam_picFrames_group.tg[0].trt";
connectAttr "cam_picFrames_aim.pm" "cam_picFrames_group.tg[0].tpm";
connectAttr "cam_picFrames.pim" "cam_picFrames_group.cpim";
connectAttr "cam_picFrames.t" "cam_picFrames_group.ct";
connectAttr "cam_picFrames.rp" "cam_picFrames_group.crp";
connectAttr "cam_picFrames.rpt" "cam_picFrames_group.crt";
connectAttr "cam_picFrames_group.crx" "cam_picFrames.rx";
connectAttr "cam_picFrames_group.cry" "cam_picFrames.ry";
connectAttr "cam_picFrames_group.crz" "cam_picFrames.rz";
connectAttr "cam_picFrames_group.db" "cam_picFramesShape.coi";
connectAttr "cam_bearsForSale_aim.tx" "cam_bearsForSale_group.tg[0].ttx";
connectAttr "cam_bearsForSale_aim.ty" "cam_bearsForSale_group.tg[0].tty";
connectAttr "cam_bearsForSale_aim.tz" "cam_bearsForSale_group.tg[0].ttz";
connectAttr "cam_bearsForSale_aim.rp" "cam_bearsForSale_group.tg[0].trp";
connectAttr "cam_bearsForSale_aim.rpt" "cam_bearsForSale_group.tg[0].trt";
connectAttr "cam_bearsForSale_aim.pm" "cam_bearsForSale_group.tg[0].tpm";
connectAttr "cam_bearsForSale.pim" "cam_bearsForSale_group.cpim";
connectAttr "cam_bearsForSale.t" "cam_bearsForSale_group.ct";
connectAttr "cam_bearsForSale.rp" "cam_bearsForSale_group.crp";
connectAttr "cam_bearsForSale.rpt" "cam_bearsForSale_group.crt";
connectAttr "cam_bearsForSale_group.crx" "cam_bearsForSale.rx";
connectAttr "cam_bearsForSale_group.cry" "cam_bearsForSale.ry";
connectAttr "cam_bearsForSale_group.crz" "cam_bearsForSale.rz";
connectAttr "cam_bearsForSale_group.db" "cam_bearsForSaleShape.coi";
connectAttr "cam_table_aim.tx" "cam_table_group.tg[0].ttx";
connectAttr "cam_table_aim.ty" "cam_table_group.tg[0].tty";
connectAttr "cam_table_aim.tz" "cam_table_group.tg[0].ttz";
connectAttr "cam_table_aim.rp" "cam_table_group.tg[0].trp";
connectAttr "cam_table_aim.rpt" "cam_table_group.tg[0].trt";
connectAttr "cam_table_aim.pm" "cam_table_group.tg[0].tpm";
connectAttr "cam_table.pim" "cam_table_group.cpim";
connectAttr "cam_table.t" "cam_table_group.ct";
connectAttr "cam_table.rp" "cam_table_group.crp";
connectAttr "cam_table.rpt" "cam_table_group.crt";
connectAttr "cam_table_group.crx" "cam_table.rx";
connectAttr "cam_table_group.cry" "cam_table.ry";
connectAttr "cam_table_group.crz" "cam_table.rz";
connectAttr "cam_table_group.db" "cam_tableShape.coi";
connectAttr "cam_contact_aim.tx" "cam_contact_group.tg[0].ttx";
connectAttr "cam_contact_aim.ty" "cam_contact_group.tg[0].tty";
connectAttr "cam_contact_aim.tz" "cam_contact_group.tg[0].ttz";
connectAttr "cam_contact_aim.rp" "cam_contact_group.tg[0].trp";
connectAttr "cam_contact_aim.rpt" "cam_contact_group.tg[0].trt";
connectAttr "cam_contact_aim.pm" "cam_contact_group.tg[0].tpm";
connectAttr "cam_contact.pim" "cam_contact_group.cpim";
connectAttr "cam_contact.t" "cam_contact_group.ct";
connectAttr "cam_contact.rp" "cam_contact_group.crp";
connectAttr "cam_contact.rpt" "cam_contact_group.crt";
connectAttr "cam_contact_group.crx" "cam_contact.rx";
connectAttr "cam_contact_group.cry" "cam_contact.ry";
connectAttr "cam_contact_group.crz" "cam_contact.rz";
connectAttr "cam_contact_group.db" "cam_contactShape.coi";
connectAttr "cam_onTheRoad_aim.tx" "cam_onTheRoad_group.tg[0].ttx";
connectAttr "cam_onTheRoad_aim.ty" "cam_onTheRoad_group.tg[0].tty";
connectAttr "cam_onTheRoad_aim.tz" "cam_onTheRoad_group.tg[0].ttz";
connectAttr "cam_onTheRoad_aim.rp" "cam_onTheRoad_group.tg[0].trp";
connectAttr "cam_onTheRoad_aim.rpt" "cam_onTheRoad_group.tg[0].trt";
connectAttr "cam_onTheRoad_aim.pm" "cam_onTheRoad_group.tg[0].tpm";
connectAttr "cam_onTheRoad.pim" "cam_onTheRoad_group.cpim";
connectAttr "cam_onTheRoad.t" "cam_onTheRoad_group.ct";
connectAttr "cam_onTheRoad.rp" "cam_onTheRoad_group.crp";
connectAttr "cam_onTheRoad.rpt" "cam_onTheRoad_group.crt";
connectAttr "cam_onTheRoad_group.crx" "cam_onTheRoad.rx";
connectAttr "cam_onTheRoad_group.cry" "cam_onTheRoad.ry";
connectAttr "cam_onTheRoad_group.crz" "cam_onTheRoad.rz";
connectAttr "cam_onTheRoad_group.db" "cam_onTheRoadShape.coi";
connectAttr "cam_clock_aim.tx" "cam_clock_group.tg[0].ttx";
connectAttr "cam_clock_aim.ty" "cam_clock_group.tg[0].tty";
connectAttr "cam_clock_aim.tz" "cam_clock_group.tg[0].ttz";
connectAttr "cam_clock_aim.rp" "cam_clock_group.tg[0].trp";
connectAttr "cam_clock_aim.rpt" "cam_clock_group.tg[0].trt";
connectAttr "cam_clock_aim.pm" "cam_clock_group.tg[0].tpm";
connectAttr "cam_clock.pim" "cam_clock_group.cpim";
connectAttr "cam_clock.t" "cam_clock_group.ct";
connectAttr "cam_clock.rp" "cam_clock_group.crp";
connectAttr "cam_clock.rpt" "cam_clock_group.crt";
connectAttr "cam_clock_group.crx" "cam_clock.rx";
connectAttr "cam_clock_group.cry" "cam_clock.ry";
connectAttr "cam_clock_group.crz" "cam_clock.rz";
connectAttr "cam_clock_group.db" "cam_clockShape.coi";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[0].llnk";
connectAttr ":initialShadingGroup.msg" "lightLinker1.lnk[0].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[1].llnk";
connectAttr ":initialParticleSE.msg" "lightLinker1.lnk[1].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[2].llnk";
connectAttr "blinn1SG.msg" "lightLinker1.lnk[2].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[3].llnk";
connectAttr "sky2SG.msg" "lightLinker1.lnk[3].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[4].llnk";
connectAttr "back_wall1SG.msg" "lightLinker1.lnk[4].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[5].llnk";
connectAttr "ceiling2SG.msg" "lightLinker1.lnk[5].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[6].llnk";
connectAttr "clock1SG.msg" "lightLinker1.lnk[6].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[7].llnk";
connectAttr "window1SG.msg" "lightLinker1.lnk[7].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[8].llnk";
connectAttr "floor2SG.msg" "lightLinker1.lnk[8].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[9].llnk";
connectAttr "left_wall1SG.msg" "lightLinker1.lnk[9].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[10].llnk";
connectAttr "right_wall1SG.msg" "lightLinker1.lnk[10].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[11].llnk";
connectAttr "bears1SG.msg" "lightLinker1.lnk[11].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[12].llnk";
connectAttr "table_front1SG.msg" "lightLinker1.lnk[12].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[13].llnk";
connectAttr "table_top1SG.msg" "lightLinker1.lnk[13].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[14].llnk";
connectAttr "wall_lamp1SG.msg" "lightLinker1.lnk[14].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[15].llnk";
connectAttr "sewing_machine1SG.msg" "lightLinker1.lnk[15].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[16].llnk";
connectAttr "arrow_h1SG.msg" "lightLinker1.lnk[16].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[17].llnk";
connectAttr "arrow_m1SG.msg" "lightLinker1.lnk[17].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[18].llnk";
connectAttr "arrow_s1SG.msg" "lightLinker1.lnk[18].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[19].llnk";
connectAttr "lamp_table1SG.msg" "lightLinker1.lnk[19].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[20].llnk";
connectAttr "cards1SG.msg" "lightLinker1.lnk[20].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[21].llnk";
connectAttr "phone1SG.msg" "lightLinker1.lnk[21].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[22].llnk";
connectAttr "album_table1SG.msg" "lightLinker1.lnk[22].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[23].llnk";
connectAttr "chair1SG.msg" "lightLinker1.lnk[23].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[24].llnk";
connectAttr "door1SG.msg" "lightLinker1.lnk[24].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[25].llnk";
connectAttr "doorleftSG.msg" "lightLinker1.lnk[25].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[26].llnk";
connectAttr "doorrightSG.msg" "lightLinker1.lnk[26].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[27].llnk";
connectAttr "window2SG.msg" "lightLinker1.lnk[27].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[28].llnk";
connectAttr "window3SG.msg" "lightLinker1.lnk[28].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[29].llnk";
connectAttr "window4SG.msg" "lightLinker1.lnk[29].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.slnk[0].sllk";
connectAttr ":initialShadingGroup.msg" "lightLinker1.slnk[0].solk";
connectAttr ":defaultLightSet.msg" "lightLinker1.slnk[1].sllk";
connectAttr ":initialParticleSE.msg" "lightLinker1.slnk[1].solk";
connectAttr ":defaultLightSet.msg" "lightLinker1.slnk[2].sllk";
connectAttr "blinn1SG.msg" "lightLinker1.slnk[2].solk";
connectAttr ":defaultLightSet.msg" "lightLinker1.slnk[3].sllk";
connectAttr "sky2SG.msg" "lightLinker1.slnk[3].solk";
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connectAttr "place2dTexture12.tf" "file12.tf";
connectAttr "place2dTexture12.rf" "file12.rf";
connectAttr "place2dTexture12.mu" "file12.mu";
connectAttr "place2dTexture12.mv" "file12.mv";
connectAttr "place2dTexture12.s" "file12.s";
connectAttr "place2dTexture12.wu" "file12.wu";
connectAttr "place2dTexture12.wv" "file12.wv";
connectAttr "place2dTexture12.re" "file12.re";
connectAttr "place2dTexture12.of" "file12.of";
connectAttr "place2dTexture12.r" "file12.ro";
connectAttr "place2dTexture12.n" "file12.n";
connectAttr "place2dTexture12.vt1" "file12.vt1";
connectAttr "place2dTexture12.vt2" "file12.vt2";
connectAttr "place2dTexture12.vt3" "file12.vt3";
connectAttr "place2dTexture12.vc1" "file12.vc1";
connectAttr "place2dTexture12.o" "file12.uv";
connectAttr "place2dTexture12.ofs" "file12.fs";
connectAttr "place2dTexture13.c" "file13.c";
connectAttr "place2dTexture13.tf" "file13.tf";
connectAttr "place2dTexture13.rf" "file13.rf";
connectAttr "place2dTexture13.mu" "file13.mu";
connectAttr "place2dTexture13.mv" "file13.mv";
connectAttr "place2dTexture13.s" "file13.s";
connectAttr "place2dTexture13.wu" "file13.wu";
connectAttr "place2dTexture13.wv" "file13.wv";
connectAttr "place2dTexture13.re" "file13.re";
connectAttr "place2dTexture13.of" "file13.of";
connectAttr "place2dTexture13.r" "file13.ro";
connectAttr "place2dTexture13.n" "file13.n";
connectAttr "place2dTexture13.vt1" "file13.vt1";
connectAttr "place2dTexture13.vt2" "file13.vt2";
connectAttr "place2dTexture13.vt3" "file13.vt3";
connectAttr "place2dTexture13.vc1" "file13.vc1";
connectAttr "place2dTexture13.o" "file13.uv";
connectAttr "place2dTexture13.ofs" "file13.fs";
connectAttr "place2dTexture14.c" "file14.c";
connectAttr "place2dTexture14.tf" "file14.tf";
connectAttr "place2dTexture14.rf" "file14.rf";
connectAttr "place2dTexture14.mu" "file14.mu";
connectAttr "place2dTexture14.mv" "file14.mv";
connectAttr "place2dTexture14.s" "file14.s";
connectAttr "place2dTexture14.wu" "file14.wu";
connectAttr "place2dTexture14.wv" "file14.wv";
connectAttr "place2dTexture14.re" "file14.re";
connectAttr "place2dTexture14.of" "file14.of";
connectAttr "place2dTexture14.r" "file14.ro";
connectAttr "place2dTexture14.n" "file14.n";
connectAttr "place2dTexture14.vt1" "file14.vt1";
connectAttr "place2dTexture14.vt2" "file14.vt2";
connectAttr "place2dTexture14.vt3" "file14.vt3";
connectAttr "place2dTexture14.vc1" "file14.vc1";
connectAttr "place2dTexture14.o" "file14.uv";
connectAttr "place2dTexture14.ofs" "file14.fs";
connectAttr "place2dTexture15.c" "file15.c";
connectAttr "place2dTexture15.tf" "file15.tf";
connectAttr "place2dTexture15.rf" "file15.rf";
connectAttr "place2dTexture15.mu" "file15.mu";
connectAttr "place2dTexture15.mv" "file15.mv";
connectAttr "place2dTexture15.s" "file15.s";
connectAttr "place2dTexture15.wu" "file15.wu";
connectAttr "place2dTexture15.wv" "file15.wv";
connectAttr "place2dTexture15.re" "file15.re";
connectAttr "place2dTexture15.of" "file15.of";
connectAttr "place2dTexture15.r" "file15.ro";
connectAttr "place2dTexture15.n" "file15.n";
connectAttr "place2dTexture15.vt1" "file15.vt1";
connectAttr "place2dTexture15.vt2" "file15.vt2";
connectAttr "place2dTexture15.vt3" "file15.vt3";
connectAttr "place2dTexture15.vc1" "file15.vc1";
connectAttr "place2dTexture15.o" "file15.uv";
connectAttr "place2dTexture15.ofs" "file15.fs";
connectAttr "place2dTexture16.c" "file16.c";
connectAttr "place2dTexture16.tf" "file16.tf";
connectAttr "place2dTexture16.rf" "file16.rf";
connectAttr "place2dTexture16.mu" "file16.mu";
connectAttr "place2dTexture16.mv" "file16.mv";
connectAttr "place2dTexture16.s" "file16.s";
connectAttr "place2dTexture16.wu" "file16.wu";
connectAttr "place2dTexture16.wv" "file16.wv";
connectAttr "place2dTexture16.re" "file16.re";
connectAttr "place2dTexture16.of" "file16.of";
connectAttr "place2dTexture16.r" "file16.ro";
connectAttr "place2dTexture16.n" "file16.n";
connectAttr "place2dTexture16.vt1" "file16.vt1";
connectAttr "place2dTexture16.vt2" "file16.vt2";
connectAttr "place2dTexture16.vt3" "file16.vt3";
connectAttr "place2dTexture16.vc1" "file16.vc1";
connectAttr "place2dTexture16.o" "file16.uv";
connectAttr "place2dTexture16.ofs" "file16.fs";
connectAttr "place2dTexture17.c" "file17.c";
connectAttr "place2dTexture17.tf" "file17.tf";
connectAttr "place2dTexture17.rf" "file17.rf";
connectAttr "place2dTexture17.mu" "file17.mu";
connectAttr "place2dTexture17.mv" "file17.mv";
connectAttr "place2dTexture17.s" "file17.s";
connectAttr "place2dTexture17.wu" "file17.wu";
connectAttr "place2dTexture17.wv" "file17.wv";
connectAttr "place2dTexture17.re" "file17.re";
connectAttr "place2dTexture17.of" "file17.of";
connectAttr "place2dTexture17.r" "file17.ro";
connectAttr "place2dTexture17.n" "file17.n";
connectAttr "place2dTexture17.vt1" "file17.vt1";
connectAttr "place2dTexture17.vt2" "file17.vt2";
connectAttr "place2dTexture17.vt3" "file17.vt3";
connectAttr "place2dTexture17.vc1" "file17.vc1";
connectAttr "place2dTexture17.o" "file17.uv";
connectAttr "place2dTexture17.ofs" "file17.fs";
connectAttr "place2dTexture18.c" "file18.c";
connectAttr "place2dTexture18.tf" "file18.tf";
connectAttr "place2dTexture18.rf" "file18.rf";
connectAttr "place2dTexture18.mu" "file18.mu";
connectAttr "place2dTexture18.mv" "file18.mv";
connectAttr "place2dTexture18.s" "file18.s";
connectAttr "place2dTexture18.wu" "file18.wu";
connectAttr "place2dTexture18.wv" "file18.wv";
connectAttr "place2dTexture18.re" "file18.re";
connectAttr "place2dTexture18.of" "file18.of";
connectAttr "place2dTexture18.r" "file18.ro";
connectAttr "place2dTexture18.n" "file18.n";
connectAttr "place2dTexture18.vt1" "file18.vt1";
connectAttr "place2dTexture18.vt2" "file18.vt2";
connectAttr "place2dTexture18.vt3" "file18.vt3";
connectAttr "place2dTexture18.vc1" "file18.vc1";
connectAttr "place2dTexture18.o" "file18.uv";
connectAttr "place2dTexture18.ofs" "file18.fs";
connectAttr "place2dTexture19.c" "file19.c";
connectAttr "place2dTexture19.tf" "file19.tf";
connectAttr "place2dTexture19.rf" "file19.rf";
connectAttr "place2dTexture19.mu" "file19.mu";
connectAttr "place2dTexture19.mv" "file19.mv";
connectAttr "place2dTexture19.s" "file19.s";
connectAttr "place2dTexture19.wu" "file19.wu";
connectAttr "place2dTexture19.wv" "file19.wv";
connectAttr "place2dTexture19.re" "file19.re";
connectAttr "place2dTexture19.of" "file19.of";
connectAttr "place2dTexture19.r" "file19.ro";
connectAttr "place2dTexture19.n" "file19.n";
connectAttr "place2dTexture19.vt1" "file19.vt1";
connectAttr "place2dTexture19.vt2" "file19.vt2";
connectAttr "place2dTexture19.vt3" "file19.vt3";
connectAttr "place2dTexture19.vc1" "file19.vc1";
connectAttr "place2dTexture19.o" "file19.uv";
connectAttr "place2dTexture19.ofs" "file19.fs";
connectAttr "place2dTexture20.c" "file20.c";
connectAttr "place2dTexture20.tf" "file20.tf";
connectAttr "place2dTexture20.rf" "file20.rf";
connectAttr "place2dTexture20.mu" "file20.mu";
connectAttr "place2dTexture20.mv" "file20.mv";
connectAttr "place2dTexture20.s" "file20.s";
connectAttr "place2dTexture20.wu" "file20.wu";
connectAttr "place2dTexture20.wv" "file20.wv";
connectAttr "place2dTexture20.re" "file20.re";
connectAttr "place2dTexture20.of" "file20.of";
connectAttr "place2dTexture20.r" "file20.ro";
connectAttr "place2dTexture20.n" "file20.n";
connectAttr "place2dTexture20.vt1" "file20.vt1";
connectAttr "place2dTexture20.vt2" "file20.vt2";
connectAttr "place2dTexture20.vt3" "file20.vt3";
connectAttr "place2dTexture20.vc1" "file20.vc1";
connectAttr "place2dTexture20.o" "file20.uv";
connectAttr "place2dTexture20.ofs" "file20.fs";
connectAttr "file21.oc" "window2.c";
connectAttr "file21.ot" "window2.it";
connectAttr "place2dTexture21.c" "file21.c";
connectAttr "place2dTexture21.tf" "file21.tf";
connectAttr "place2dTexture21.rf" "file21.rf";
connectAttr "place2dTexture21.mu" "file21.mu";
connectAttr "place2dTexture21.mv" "file21.mv";
connectAttr "place2dTexture21.s" "file21.s";
connectAttr "place2dTexture21.wu" "file21.wu";
connectAttr "place2dTexture21.wv" "file21.wv";
connectAttr "place2dTexture21.re" "file21.re";
connectAttr "place2dTexture21.of" "file21.of";
connectAttr "place2dTexture21.r" "file21.ro";
connectAttr "place2dTexture21.n" "file21.n";
connectAttr "place2dTexture21.vt1" "file21.vt1";
connectAttr "place2dTexture21.vt2" "file21.vt2";
connectAttr "place2dTexture21.vt3" "file21.vt3";
connectAttr "place2dTexture21.vc1" "file21.vc1";
connectAttr "place2dTexture21.o" "file21.uv";
connectAttr "place2dTexture21.ofs" "file21.fs";
connectAttr "window2.oc" "window2SG.ss";
connectAttr "cardsShape.iog" "window2SG.dsm" -na;
connectAttr "window2SG.msg" "materialInfo26.sg";
connectAttr "window2.msg" "materialInfo26.m";
connectAttr "file21.msg" "materialInfo26.t" -na;
connectAttr "file22.oc" "window3.c";
connectAttr "file22.ot" "window3.it";
connectAttr "place2dTexture22.c" "file22.c";
connectAttr "place2dTexture22.tf" "file22.tf";
connectAttr "place2dTexture22.rf" "file22.rf";
connectAttr "place2dTexture22.mu" "file22.mu";
connectAttr "place2dTexture22.mv" "file22.mv";
connectAttr "place2dTexture22.s" "file22.s";
connectAttr "place2dTexture22.wu" "file22.wu";
connectAttr "place2dTexture22.wv" "file22.wv";
connectAttr "place2dTexture22.re" "file22.re";
connectAttr "place2dTexture22.of" "file22.of";
connectAttr "place2dTexture22.r" "file22.ro";
connectAttr "place2dTexture22.n" "file22.n";
connectAttr "place2dTexture22.vt1" "file22.vt1";
connectAttr "place2dTexture22.vt2" "file22.vt2";
connectAttr "place2dTexture22.vt3" "file22.vt3";
connectAttr "place2dTexture22.vc1" "file22.vc1";
connectAttr "place2dTexture22.o" "file22.uv";
connectAttr "place2dTexture22.ofs" "file22.fs";
connectAttr "window3.oc" "window3SG.ss";
connectAttr "album_tableShape.iog" "window3SG.dsm" -na;
connectAttr "window3SG.msg" "materialInfo27.sg";
connectAttr "window3.msg" "materialInfo27.m";
connectAttr "file22.msg" "materialInfo27.t" -na;
connectAttr "file23.oc" "window4.c";
connectAttr "file23.ot" "window4.it";
connectAttr "place2dTexture23.c" "file23.c";
connectAttr "place2dTexture23.tf" "file23.tf";
connectAttr "place2dTexture23.rf" "file23.rf";
connectAttr "place2dTexture23.mu" "file23.mu";
connectAttr "place2dTexture23.mv" "file23.mv";
connectAttr "place2dTexture23.s" "file23.s";
connectAttr "place2dTexture23.wu" "file23.wu";
connectAttr "place2dTexture23.wv" "file23.wv";
connectAttr "place2dTexture23.re" "file23.re";
connectAttr "place2dTexture23.of" "file23.of";
connectAttr "place2dTexture23.r" "file23.ro";
connectAttr "place2dTexture23.n" "file23.n";
connectAttr "place2dTexture23.vt1" "file23.vt1";
connectAttr "place2dTexture23.vt2" "file23.vt2";
connectAttr "place2dTexture23.vt3" "file23.vt3";
connectAttr "place2dTexture23.vc1" "file23.vc1";
connectAttr "place2dTexture23.o" "file23.uv";
connectAttr "place2dTexture23.ofs" "file23.fs";
connectAttr "window4.oc" "window4SG.ss";
connectAttr "sewing_machineShape.iog" "window4SG.dsm" -na;
connectAttr "window4SG.msg" "materialInfo28.sg";
connectAttr "window4.msg" "materialInfo28.m";
connectAttr "file23.msg" "materialInfo28.t" -na;
connectAttr "blinn1SG.pa" ":renderPartition.st" -na;
connectAttr "sky2SG.pa" ":renderPartition.st" -na;
connectAttr "back_wall1SG.pa" ":renderPartition.st" -na;
connectAttr "ceiling2SG.pa" ":renderPartition.st" -na;
connectAttr "clock1SG.pa" ":renderPartition.st" -na;
connectAttr "window1SG.pa" ":renderPartition.st" -na;
connectAttr "floor2SG.pa" ":renderPartition.st" -na;
connectAttr "left_wall1SG.pa" ":renderPartition.st" -na;
connectAttr "right_wall1SG.pa" ":renderPartition.st" -na;
connectAttr "bears1SG.pa" ":renderPartition.st" -na;
connectAttr "table_front1SG.pa" ":renderPartition.st" -na;
connectAttr "table_top1SG.pa" ":renderPartition.st" -na;
connectAttr "wall_lamp1SG.pa" ":renderPartition.st" -na;
connectAttr "sewing_machine1SG.pa" ":renderPartition.st" -na;
connectAttr "arrow_h1SG.pa" ":renderPartition.st" -na;
connectAttr "arrow_m1SG.pa" ":renderPartition.st" -na;
connectAttr "arrow_s1SG.pa" ":renderPartition.st" -na;
connectAttr "lamp_table1SG.pa" ":renderPartition.st" -na;
connectAttr "cards1SG.pa" ":renderPartition.st" -na;
connectAttr "phone1SG.pa" ":renderPartition.st" -na;
connectAttr "album_table1SG.pa" ":renderPartition.st" -na;
connectAttr "chair1SG.pa" ":renderPartition.st" -na;
connectAttr "door1SG.pa" ":renderPartition.st" -na;
connectAttr "doorleftSG.pa" ":renderPartition.st" -na;
connectAttr "doorrightSG.pa" ":renderPartition.st" -na;
connectAttr "window2SG.pa" ":renderPartition.st" -na;
connectAttr "window3SG.pa" ":renderPartition.st" -na;
connectAttr "window4SG.pa" ":renderPartition.st" -na;
connectAttr "sky2.msg" ":defaultShaderList1.s" -na;
connectAttr "back_wall1.msg" ":defaultShaderList1.s" -na;
connectAttr "ceiling2.msg" ":defaultShaderList1.s" -na;
connectAttr "clock1.msg" ":defaultShaderList1.s" -na;
connectAttr "window1.msg" ":defaultShaderList1.s" -na;
connectAttr "floor2.msg" ":defaultShaderList1.s" -na;
connectAttr "left_wall1.msg" ":defaultShaderList1.s" -na;
connectAttr "right_wall1.msg" ":defaultShaderList1.s" -na;
connectAttr "bears1.msg" ":defaultShaderList1.s" -na;
connectAttr "table_front1.msg" ":defaultShaderList1.s" -na;
connectAttr "table_top1.msg" ":defaultShaderList1.s" -na;
connectAttr "wall_lamp1.msg" ":defaultShaderList1.s" -na;
connectAttr "sewing_machine1.msg" ":defaultShaderList1.s" -na;
connectAttr "arrow_h1.msg" ":defaultShaderList1.s" -na;
connectAttr "arrow_m1.msg" ":defaultShaderList1.s" -na;
connectAttr "arrow_s1.msg" ":defaultShaderList1.s" -na;
connectAttr "lamp_table1.msg" ":defaultShaderList1.s" -na;
connectAttr "cards1.msg" ":defaultShaderList1.s" -na;
connectAttr "phone1.msg" ":defaultShaderList1.s" -na;
connectAttr "album_table1.msg" ":defaultShaderList1.s" -na;
connectAttr "chair1.msg" ":defaultShaderList1.s" -na;
connectAttr "door1.msg" ":defaultShaderList1.s" -na;
connectAttr "doorleft.msg" ":defaultShaderList1.s" -na;
connectAttr "doorright.msg" ":defaultShaderList1.s" -na;
connectAttr "window2.msg" ":defaultShaderList1.s" -na;
connectAttr "window3.msg" ":defaultShaderList1.s" -na;
connectAttr "window4.msg" ":defaultShaderList1.s" -na;
connectAttr "place2dTexture1.msg" ":defaultRenderUtilityList1.u" -na;
connectAttr "place2dTexture2.msg" ":defaultRenderUtilityList1.u" -na;
connectAttr "place2dTexture3.msg" ":defaultRenderUtilityList1.u" -na;
connectAttr "place2dTexture4.msg" ":defaultRenderUtilityList1.u" -na;
connectAttr "place2dTexture5.msg" ":defaultRenderUtilityList1.u" -na;
connectAttr "place2dTexture6.msg" ":defaultRenderUtilityList1.u" -na;
connectAttr "place2dTexture7.msg" ":defaultRenderUtilityList1.u" -na;
connectAttr "place2dTexture8.msg" ":defaultRenderUtilityList1.u" -na;
connectAttr "place2dTexture9.msg" ":defaultRenderUtilityList1.u" -na;
connectAttr "place2dTexture10.msg" ":defaultRenderUtilityList1.u" -na;
connectAttr "place2dTexture11.msg" ":defaultRenderUtilityList1.u" -na;
connectAttr "place2dTexture12.msg" ":defaultRenderUtilityList1.u" -na;
connectAttr "place2dTexture13.msg" ":defaultRenderUtilityList1.u" -na;
connectAttr "place2dTexture14.msg" ":defaultRenderUtilityList1.u" -na;
connectAttr "place2dTexture15.msg" ":defaultRenderUtilityList1.u" -na;
connectAttr "place2dTexture16.msg" ":defaultRenderUtilityList1.u" -na;
connectAttr "place2dTexture17.msg" ":defaultRenderUtilityList1.u" -na;
connectAttr "place2dTexture18.msg" ":defaultRenderUtilityList1.u" -na;
connectAttr "place2dTexture19.msg" ":defaultRenderUtilityList1.u" -na;
connectAttr "place2dTexture20.msg" ":defaultRenderUtilityList1.u" -na;
connectAttr "place2dTexture21.msg" ":defaultRenderUtilityList1.u" -na;
connectAttr "place2dTexture22.msg" ":defaultRenderUtilityList1.u" -na;
connectAttr "place2dTexture23.msg" ":defaultRenderUtilityList1.u" -na;
connectAttr "lightLinker1.msg" ":lightList1.ln" -na;
connectAttr "file1.msg" ":defaultTextureList1.tx" -na;
connectAttr "file2.msg" ":defaultTextureList1.tx" -na;
connectAttr "file3.msg" ":defaultTextureList1.tx" -na;
connectAttr "file4.msg" ":defaultTextureList1.tx" -na;
connectAttr "file5.msg" ":defaultTextureList1.tx" -na;
connectAttr "file6.msg" ":defaultTextureList1.tx" -na;
connectAttr "file7.msg" ":defaultTextureList1.tx" -na;
connectAttr "file8.msg" ":defaultTextureList1.tx" -na;
connectAttr "file9.msg" ":defaultTextureList1.tx" -na;
connectAttr "file10.msg" ":defaultTextureList1.tx" -na;
connectAttr "file11.msg" ":defaultTextureList1.tx" -na;
connectAttr "file12.msg" ":defaultTextureList1.tx" -na;
connectAttr "file13.msg" ":defaultTextureList1.tx" -na;
connectAttr "file14.msg" ":defaultTextureList1.tx" -na;
connectAttr "file15.msg" ":defaultTextureList1.tx" -na;
connectAttr "file16.msg" ":defaultTextureList1.tx" -na;
connectAttr "file17.msg" ":defaultTextureList1.tx" -na;
connectAttr "file18.msg" ":defaultTextureList1.tx" -na;
connectAttr "file19.msg" ":defaultTextureList1.tx" -na;
connectAttr "file20.msg" ":defaultTextureList1.tx" -na;
connectAttr "file21.msg" ":defaultTextureList1.tx" -na;
connectAttr "file22.msg" ":defaultTextureList1.tx" -na;
connectAttr "file23.msg" ":defaultTextureList1.tx" -na;
connectAttr "lamp_tableShape.iog" ":initialShadingGroup.dsm" -na;
// End of scene.ma
